[物品显示]======法宝显示修改

dev_chengFeng
wangzhenxing 2022-08-08 17:58:24 +08:00
parent bd1ad039d9
commit 847a90f43f
1 changed files with 4 additions and 2 deletions

View File

@ -671,9 +671,11 @@ function ItemView:NoGetRewardShow(_reward, effectLayer, isShowAddImage)
self.frame.sprite = self.spLoader:LoadSprite(GetQuantityImageByquality(itemConfig[itemSId].Quantity))
self.icon.sprite = self.spLoader:LoadSprite(GetResourcePath(itemConfig[itemSId].ResourceID))
self.starGrid:SetActive(true)
SetHeroStars(self.spLoader, self.starGrid, TalismanManager.AllTalismanStartStar[itemSId],1,Vector2.New(32.5,32.5),-15)
--TalismanManager.AllTalismanStartStar[itemSId]
SetHeroStars(self.spLoader, self.starGrid, 0,1,Vector2.New(32.5,32.5),-15)
Util.AddOnceClick(self.frameBtn, function()
UIManager.OpenPanel(UIName.RewardTalismanSingleShowPopup,2,"",itemSId,0,0,0)
--UIManager.OpenPanel(UIName.RewardTalismanSingleShowPopup,2,"",itemSId,0,0,0)
UIManager.OpenPanel(UIName.RewardItemSingleShowPopup,itemSId,nil,self.isRewardItemPop,true)
end)
elseif itemDataConFig.ItemType == ItemType.talismanSoulChip then
self.num:SetActive(true)