tcx_xiyou_yueNan
zhangjiannan 2025-03-31 20:55:06 +08:00
parent 059f6c9e42
commit 863d0989d2
1 changed files with 3 additions and 4 deletions

View File

@ -243,8 +243,7 @@ function WeekCardPanelNew:SetSingleReward(item, i, rewardId, data)
ItemViewList[i] = view ItemViewList[i] = view
end end
ItemViewList[i]:OnOpen(false, rewardId, 0.85, false) ItemViewList[i]:OnOpen(false, rewardId, 0.85, false)
local isCanGet = data.leaveGetRewardDays[i].state --是否可领取 local isCanGet = data and data.leaveGetRewardDays[i].state or 0 --是否可领取
LogError("===========领取状态:" .. data.leaveGetRewardDays[i].state)
--设置已达成的按钮状态 --设置已达成的按钮状态
mask:SetActive(isCanGet == 2) mask:SetActive(isCanGet == 2)
@ -288,7 +287,7 @@ function WeekCardPanelNew:ShowCardInfo(index, config)
local rewardId = config.BaseRewardID[i][2] local rewardId = config.BaseRewardID[i][2]
local data = WeekCardManager.GetWeekCardData(config.Id) local data = WeekCardManager.GetWeekCardData(config.Id)
-- 按钮状态 -- 按钮状态
if data then --if data then
--生成预设 --生成预设
local item = ItemList[i] local item = ItemList[i]
if not item then if not item then
@ -301,7 +300,7 @@ function WeekCardPanelNew:ShowCardInfo(index, config)
end end
item.gameObject:SetActive(true) item.gameObject:SetActive(true)
self:SetSingleReward(item, i, weekReward[rewardId].BaseReward, data) self:SetSingleReward(item, i, weekReward[rewardId].BaseReward, data)
end --end
if pre.rewards[i] then if pre.rewards[i] then
pre.rewards[i]:SetActive(true) pre.rewards[i]:SetActive(true)