挑战副本bug修改
parent
fd6f30e459
commit
868eb69aa6
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@ -252,11 +252,11 @@ function this.SetData(root, data)
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if type==1 or type==2 then
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goBtnText.text=Language[10287]
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goBtnImage.sprite=this.spLoader:LoadSprite("s_slbz_1anniuhuangse")
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power.text = _power--string.format(Language[10288], _power)
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power.text = _power
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tip.gameObject:SetActive(false)
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goIcon:SetActive(isOpen and freeTime<=0)
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goIconNum:SetActive( isOpen and freeTime<=0)
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if type==2 then
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goIcon:SetActive(isOpen and freeTime<=0)
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goIconNum:SetActive( isOpen and freeTime<=0)
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goBtnText.text=Language[10289]
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goBtnImage.sprite=this.spLoader:LoadSprite("s_slbz_1anniuhuise")
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tip.text=Language[10290]
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@ -350,7 +350,13 @@ end
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---检测tab是否锁定
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function this.TabIsLockCheck(index)
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if CarbonManager.challengeCopyDataTable[index].openState==0 then
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return true,"副本未开启"
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local tipStr=""
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if CarbonManager.challengeCopyDataTable[index].type==1 then
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tipStr="副本每周一,三,五,七开启"
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else
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tipStr="副本每周二,四,六,七开启"
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end
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return true,tipStr
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end
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return false
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end
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