dev_chengFeng
jiaoyangna 2020-08-22 20:57:19 +08:00
parent c10b4eec2d
commit 887329a458
2 changed files with 2 additions and 1 deletions

View File

@ -19388,7 +19388,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2072364868940015758}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -610, z: 0}
m_LocalPosition: {x: 0, y: -623.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4684054568920006905}

View File

@ -219,6 +219,7 @@ function Expert:ActivityRewardSingleShow(index,rewardData)
qianwangButton:SetActive(state == 10)
getFinishText:SetActive(state == 20)
getRewardProgress:SetActive(state == 10)
Util.GetGameObject(lingquButton.gameObject, "redPoint"):SetActive(state == 0)
if numExChange[activeIndext] == ActivityTypeDef.UpStarExper or numExChange[activeIndext] == ActivityTypeDef.Talisman
or numExChange[activeIndext] == ActivityTypeDef.SoulPrint or numExChange[activeIndext] == ActivityTypeDef.EquipExper
or numExChange[activeIndext] == ActivityTypeDef.FindTreasureExper then --进阶因为每个都不一样 特殊判断