Merge branch 'master_develop' of http://60.1.1.230/gaoxin/JL_Client into master_develop
commit
88ba4edad9
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@ -336,6 +336,7 @@ function this.BuyVipFun(type,warOrSd,fun)
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MsgPanel.ShowTwo(string.format( tipStr,finalNum,itemName), nil, function()
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--买东西
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ShopManager.RequestBuyShopItem(SHOP_TYPE.FUNCTION_SHOP,JumpServerManager.shopGoodId,1,function()
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PrivilegeManager.RefreshPrivilegeUsedTimes(PRIVILEGE_TYPE.JUMPSERVER_GIGHTLADDER_BUYNUM, 1)--更新特权
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local tipStr2 = warOrSd == 1 and Language[12328] or "扫荡成功!"
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PopupTipPanel.ShowTip(tipStr2)
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if fun then
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@ -87,14 +87,16 @@ function this.GetCanBuyBattleCount()
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return PrivilegeManager.GetPrivilegeRemainValue(PRIVILEGE_TYPE.JUMPSERVER_GIGHTLADDER_BUYNUM)
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end
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--天梯开始战斗
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this.curBattleDrop = {}
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function this.StarFightHightLadder(personInfo,skipFight,callBack)
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NetManager.GetWorldArenaChallengeRequest(FormationTypeDef.FORMATION_NORMAL,personInfo,skipFight,function (msg)
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oldMyRank = myRank
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if msg and msg.drop and msg.drop.itemlist and #msg.drop.itemlist > 0 then
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LogPink(" #msg.drop.itemlist ".. #msg.drop.itemlist)
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else
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LogPink(" #msg.drop.itemlist nil ")
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end
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-- if msg and msg.drop and msg.drop.itemlist and #msg.drop.itemlist > 0 then
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-- LogPink(" #msg.drop.itemlist ".. #msg.drop.itemlist)
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-- else
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-- LogPink(" #msg.drop.itemlist nil ")
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-- end
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this.curBattleDrop = msg.drop
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if skipFight == 0 then--挑战
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if msg.err== -1 then
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this.BattleHightLadderData(msg)
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@ -104,11 +106,11 @@ function this.StarFightHightLadder(personInfo,skipFight,callBack)
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this.BattleHightLadderData(msg)
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local fightData = BattleManager.GetBattleServerData(msg,1)
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UIManager.OpenPanel(UIName.BattlePanel, fightData, BATTLE_TYPE.JumpServerhightLadder, function()
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UIManager.OpenPanel(UIName.RewardItemPopup, msg.drop, 1,function()
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-- UIManager.OpenPanel(UIName.RewardItemPopup, msg.drop, 1,function()
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if callBack then
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callBack(msg)
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end
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end)
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-- end)
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end
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)
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else
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@ -199,7 +199,7 @@ function BattleWinPopup:NextStep()
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-- 胜利显示本场比赛的表现最好的英雄
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UIManager.OpenPanel(UIName.BattleBestPopup, bestData.roleId,bestData.skinId, bestData.damage, allDamage, function(_BattleBestPopup)
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-- 打开关卡奖励界面
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-- UIManager.OpenPanel(UIName.RewardItemPopup, m_battleResult.drop, 1,function()
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UIManager.OpenPanel(UIName.RewardItemPopup, JumpServerManager.curBattleDrop, 1,function()
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if _BattleBestPopup then
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_BattleBestPopup:ClosePanel()
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end
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@ -207,7 +207,7 @@ function BattleWinPopup:NextStep()
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m_battlePanel:ClosePanel()
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end
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self:ClosePanel()
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-- end)
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end, 0,true,true)
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local MyRank = JumpServerManager.GetHightLadderDataMyRank()
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local OldMyRank = JumpServerManager.GetHightLadderDataOldMyRank()
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if MyRank ~= OldMyRank then
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