parent
1303495f3d
commit
899903104f
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@ -159,6 +159,9 @@ function this.GetBlood()
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end
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end
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return blood
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return blood
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end
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end
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function this.SetCanSweep1()
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canSweep = 0
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end
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function this.GetCanSweep()
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function this.GetCanSweep()
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return canSweep
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return canSweep
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end
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end
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@ -195,6 +195,7 @@ function this.RefreshUpdateIndication(buffer)
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PlayerPrefs.SetInt(PlayerManager.uid.."GeneralPopup_RecruitConfirm"..RecruitType.QianKunBoxTen,0)
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PlayerPrefs.SetInt(PlayerManager.uid.."GeneralPopup_RecruitConfirm"..RecruitType.QianKunBoxTen,0)
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PlayerPrefs.SetInt(PlayerManager.uid.."Trial",0)--森罗五点刷新重置红点
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PlayerPrefs.SetInt(PlayerManager.uid.."Trial",0)--森罗五点刷新重置红点
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GuildTranscriptManager.SetCanSweep1()
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end
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end
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--服务器推送红点信息
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--服务器推送红点信息
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@ -136,7 +136,17 @@ function this.GetGiftGoodsInfo(goodsType, Id)
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end
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end
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function this.GetGiftGoodsInfoList(type)
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function this.GetGiftGoodsInfoList(type)
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return giftGoodsInfoList[type] and giftGoodsInfoList[type] or {}
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-- return giftGoodsInfoList[type] and giftGoodsInfoList[type] or {}
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if not giftGoodsInfoList[type] then
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return {}
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end
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local newGiftGoodsInfoList = {}
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for k,v in pairs(giftGoodsInfoList[type]) do
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if rechargeConfig[v.goodsId] and PlayerManager.level >= rechargeConfig[v.goodsId].LevelLinit[1] and PlayerManager.level <= rechargeConfig[v.goodsId].LevelLinit[2] then
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table.insert(newGiftGoodsInfoList,v)
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end
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end
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return newGiftGoodsInfoList
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end
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end
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function this.RefreshGiftGoodsBuyTimes(goodsType, goodsId, buyTimes)
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function this.RefreshGiftGoodsBuyTimes(goodsType, goodsId, buyTimes)
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Reference in New Issue