Merge branch 'onepiece_demo' of http://192.168.1.21:3000/root/miduo_client into onepiece_demo

wangzhenxing 2024-02-23 22:05:43 +08:00
commit 8cb5a178c3
1 changed files with 11 additions and 2 deletions

View File

@ -571,7 +571,7 @@ function SkillCaster:CheckFullSceenSkill(combat, skill,skillduration)
-- if self:CheckRotate(go2, combat.Orientation) then -- if self:CheckRotate(go2, combat.Orientation) then
-- offset = -offset -- offset = -offset
-- end -- end
go2.transform.localScale = Vector3.one go2.transform.localScale = Vector3.New(1,1,1)
go2.transform.localPosition = Vector3.zero go2.transform.localPosition = Vector3.zero
go2.transform.anchoredPosition = offset go2.transform.anchoredPosition = offset
go2:SetActive(true) go2:SetActive(true)
@ -579,7 +579,16 @@ function SkillCaster:CheckFullSceenSkill(combat, skill,skillduration)
if compnet~=nil then if compnet~=nil then
-- compnet.transform.localScale = Vector3.one * 3 -- compnet.transform.localScale = Vector3.one * 3
-- compnet.transform.sizeDelta = Vector2.New(1000, 1000) -- compnet.transform.sizeDelta = Vector2.New(1000, 1000)
self.owner:PlaySpineAnim (compnet,0,"attack",true) LogError("comming"..combat.Bullet)
local _complete = nil
_complete = function(state)
compnet.AnimationState.Complete = compnet.AnimationState.Complete - _complete
compnet.AnimationState:SetAnimation(0, "idle", true)
end
compnet.AnimationState:ClearTracks() -- 清除上一个动画的影响(修复概率攻击动画播放错误的问题)
compnet.AnimationState:SetAnimation(0, "attack", true)
compnet.AnimationState.Complete = compnet.AnimationState.Complete
--self.owner:PlaySpineAnim (compnet,0,"attack",false)
end end
BattleManager.AddDelayRecycleRes(combat.Bullet, go2, skillduration/1000) BattleManager.AddDelayRecycleRes(combat.Bullet, go2, skillduration/1000)