Merge branch 'master_develop' of http://60.1.1.230/gaoxin/JL_Client into master_develop
commit
9391b8d988
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@ -1,4 +1,4 @@
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local floor = math.floor
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local floor = math.floor
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local min = math.min
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local max = math.max
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--local RoleDataName = RoleDataName
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@ -2117,7 +2117,7 @@ local effectList = {
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caster.Event:DispatchEvent(BattleEventName.RoleViewBullet, skill, target)
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BattleLogic.WaitForTrigger(interval, function ()
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local OnBeHit = function(atkRole, damage, bCrit, finalDmg, damageType)
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if target:IsDead() then
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if target:IsDead() and BattleUtil.CheckIsNoDead(target) then
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caster:AddBuff(Buff.Create(caster, BuffName.PropertyChange, 0, BattlePropList[pro1], f2, ct))
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end
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end
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