【战斗】=======被动56修改

dev_chengFeng
wangzhenxing 2021-09-13 20:17:37 +08:00
parent 1de0eda8bd
commit 982e0c5268
1 changed files with 2 additions and 2 deletions

View File

@ -1032,8 +1032,8 @@ local passivityList = {
-- end
--如果是boss 并且额外伤害是根据最大生命则返回
local isBoss=BattleUtil.CheckIsBoss(defRole)
if isBoss and f1==12 then
return
if isBoss then
return
end
if skill and (skill.type==BattleSkillType.Special or skill.type==BattleSkillType.Extra or skill.type==BattleSkillType.DeadSkill ) then
local ar1 = floor(BattleUtil.FP_Mul(defRole:GetRoleData(RoleDataName.MaxHp), f1))