【战斗】=======被动56修改
parent
1de0eda8bd
commit
982e0c5268
|
@ -1032,8 +1032,8 @@ local passivityList = {
|
|||
-- end
|
||||
--如果是boss 并且额外伤害是根据最大生命则返回
|
||||
local isBoss=BattleUtil.CheckIsBoss(defRole)
|
||||
if isBoss and f1==12 then
|
||||
return
|
||||
if isBoss then
|
||||
return
|
||||
end
|
||||
if skill and (skill.type==BattleSkillType.Special or skill.type==BattleSkillType.Extra or skill.type==BattleSkillType.DeadSkill ) then
|
||||
local ar1 = floor(BattleUtil.FP_Mul(defRole:GetRoleData(RoleDataName.MaxHp), f1))
|
||||
|
|
Loading…
Reference in New Issue