修改角色界面ui
parent
9d7def32b3
commit
99ac349d8c
File diff suppressed because it is too large
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@ -89,9 +89,9 @@ function RoleInfoPanel:InitComponent()
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this.pos = Util.GetGameObject(this.roleInfoRoot,"Pos")
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this.posQuality = Util.GetGameObject(this.roleInfoRoot,"quality"):GetComponent("Image")
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this.RecallBtn=Util.GetGameObject(this.roleInfoRoot,"RecallBtn")--角色归元按钮
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this.RecallBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_fabao_guiyuan_zh")
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-- this.RecallBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_fabao_guiyuan_zh")
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this.reStarBtn=Util.GetGameObject(this.roleInfoRoot,"reStarBtn")--角色归元按钮
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this.reStarBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_hero_huitui")
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--this.reStarBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_hero_huitui")
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this.powerBtn = Util.GetGameObject(this.roleInfoRoot, "powerBtn")
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this.force = Util.GetGameObject(this.powerBtn, "value"):GetComponent("Text")
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this.upLvEffect = Util.GetGameObject(this.powerBtn,"effect")
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@ -743,7 +743,8 @@ function ItemView:NoGetRewardShow(_reward, effectLayer, isShowAddImage)
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--TalismanManager.AllTalismanStartStar[itemSId]
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SetHeroStars(self.spLoader, self.starGrid, 0,1,Vector2.New(32.5,32.5),-15)
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Util.AddOnceClick(self.frameBtn, function()
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LogError("?????????????????????????????????????????????")
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--UIManager.OpenPanel(UIName.RewardRideShowPopup, _,nil)
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UIManager.OpenPanel(UIName.RewardItemSingleShowPopup, itemSId,nil,self.isRewardItemPop,true)
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end)
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elseif itemDataConFig.ItemType == ItemType.talismanSoulChip then
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self.num:SetActive(true)
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@ -48,7 +48,7 @@ function JumpViewNew:OnOpen(jumpId,heroConfig,parent)
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self.heroId = heroConfig.Id
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self.needChipId = heroConfig.PiecesId
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self.needChipNum = ItemConfig[self.needChipId].UsePerCount
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self.btnSureIma.sprite = self.parent.spLoader:LoadSprite("r_hero_button_002")
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--self.btnSureIma.sprite = self.parent.spLoader:LoadSprite("r_hero_button_002")
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local color = "EBCC97"
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if self.jumpSData then
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self.info.text=GetLanguageStrById(self.jumpSData.Title)
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@ -119,7 +119,7 @@ function JumpViewNew:OnOpen(jumpId,heroConfig,parent)
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end
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if itemcount >= needCostNum then
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color = "12C10B"
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self.btnSureIma.sprite = self.parent.spLoader:LoadSprite("r_hero_button_001")
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-- self.btnSureIma.sprite = self.parent.spLoader:LoadSprite("r_hero_button_001")
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end
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elseif self.jumpSData.Type == JumpType.XingChenShangDian then
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@ -146,7 +146,7 @@ function JumpViewNew:OnOpen(jumpId,heroConfig,parent)
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self.itemView:OnOpen(false, {costItemId,0}, 0.4, false, false, false, self.parent.sortingOrder)
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if itemcount >= needCostNum then
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color = "12C10B"
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self.btnSureIma.sprite = self.parent.spLoader:LoadSprite("r_hero_button_001")
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--self.btnSureIma.sprite = self.parent.spLoader:LoadSprite("r_hero_button_001")
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end
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self.desc.text = string.format("<color=#%s>%s:%s/%s</color>",color, ItemConfig[costItemId].Name,itemcount,needCostNum)
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elseif self.jumpSData.Type == 30003 then
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@ -155,7 +155,7 @@ function JumpViewNew:OnOpen(jumpId,heroConfig,parent)
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local itemcount = BagManager.GetItemCountById(self.needChipId)
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if itemcount >= self.needChipNum then
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color = "12C10B"
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self.btnSureIma.sprite = self.parent.spLoader:LoadSprite("r_hero_button_001")
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--self.btnSureIma.sprite = self.parent.spLoader:LoadSprite("r_hero_button_001")
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end
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self.desc.text = string.format("<color=#%s>%s:%s/%s</color>",color,ItemConfig[self.needChipId].Name,itemcount,self.needChipNum)
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elseif self.jumpSData.Type == JumpType.recharge then
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