法宝升级显示修改

onepiece_demo_arena
wangzhenxing 2023-10-26 20:54:06 +08:00
parent ed4865cc3c
commit 9a1646ec48
2 changed files with 85 additions and 1 deletions

View File

@ -1198,6 +1198,7 @@ RectTransform:
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@ -3100,3 +3101,82 @@ MonoBehaviour:
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View File

@ -29,6 +29,7 @@ function FaLingUpStarListPanel:InitComponent()
this.NoneImage= Util.GetGameObject(self.gameObject, "NoneImage")
this.NoneImage.gameObject:SetActive(false)
this.infoTxt=Util.GetGameObject(self.gameObject, "infoTxt"):GetComponent("Text")
end
--绑定事件(用于子类重写)
@ -88,7 +89,7 @@ function FaLingUpStarListPanel:OnOpen(heroData,_openThisPanel,_curSelectHeroList
this.ScrollView:SetData(heroDataList, function (index, go)
this.OnShowSingleCardData(go, heroDataList[index])
end,false,false)
this.infoTxt.text=string.format("强化所要法宝 %s/%s",#curSelectHeroList,curNeedRoleNum)
end
function this.OnClickEnterHero(go,heroData,type)
this.OnShowSingleCardData(go,heroData,type)
@ -146,6 +147,7 @@ function this.OnShowSingleCardData(go,heroData)--isSelect 1选择 2 没选择
table_removebyvalue(curSelectHeroList,heroData.did)
isSelect=false
choosed:SetActive(false)
this.infoTxt.text=string.format("强化所要法宝 %s/%s",#curSelectHeroList,curNeedRoleNum)
return
end
if LengthOfTable(curSelectHeroList)>=curNeedRoleNum then
@ -157,6 +159,7 @@ function this.OnShowSingleCardData(go,heroData)--isSelect 1选择 2 没选择
table.insert(curSelectHeroList,heroData.did)
isSelect=true
choosed:SetActive(true)
this.infoTxt.text=string.format("强化所要法宝 %s/%s",#curSelectHeroList,curNeedRoleNum)
end
local args={}
args[1]="法宝已经升级、升星,作为其他法宝的材料将不会返还升级、升星材料"
@ -168,6 +171,7 @@ function this.OnShowSingleCardData(go,heroData)--isSelect 1选择 2 没选择
table.insert(curSelectHeroList,heroData.did)
isSelect=true
choosed:SetActive(true)
this.infoTxt.text=string.format("强化所要法宝 %s/%s",#curSelectHeroList,curNeedRoleNum)
end
end)