dev_chengFeng
zhangqiang 2020-09-02 13:45:14 +08:00
parent 09fa5b2586
commit 9d757ba068
5 changed files with 108 additions and 108 deletions

View File

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m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1.1, y: 1.1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 4431249092507111176} m_Father: {fileID: 4431249092507111176}
m_RootOrder: 0 m_RootOrder: 0
@ -53993,10 +53993,10 @@ RectTransform:
m_Father: {fileID: 7689629987343009154} m_Father: {fileID: 7689629987343009154}
m_RootOrder: 9 m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 221.8, y: -523.6}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 209.6, y: 225}
m_Pivot: {x: 0, y: 1} m_Pivot: {x: 0, y: 1}
--- !u!222 &1874647966321256828 --- !u!222 &1874647966321256828
CanvasRenderer: CanvasRenderer:
@ -54352,10 +54352,10 @@ RectTransform:
m_Father: {fileID: 7689629987343009154} m_Father: {fileID: 7689629987343009154}
m_RootOrder: 10 m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 443.6, y: -523.6}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 209.6, y: 225}
m_Pivot: {x: 0, y: 1} m_Pivot: {x: 0, y: 1}
--- !u!222 &8110524561244798600 --- !u!222 &8110524561244798600
CanvasRenderer: CanvasRenderer:
@ -55006,10 +55006,10 @@ RectTransform:
m_Father: {fileID: 7689629987343009154} m_Father: {fileID: 7689629987343009154}
m_RootOrder: 5 m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 221.8, y: -266.3}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 209.6, y: 225}
m_Pivot: {x: 0, y: 1} m_Pivot: {x: 0, y: 1}
--- !u!222 &759333969395432194 --- !u!222 &759333969395432194
CanvasRenderer: CanvasRenderer:
@ -55176,10 +55176,10 @@ RectTransform:
m_Father: {fileID: 7689629987343009154} m_Father: {fileID: 7689629987343009154}
m_RootOrder: 15 m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 665.4, y: -780.9}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 209.6, y: 225}
m_Pivot: {x: 0, y: 1} m_Pivot: {x: 0, y: 1}
--- !u!222 &1004667810895185424 --- !u!222 &1004667810895185424
CanvasRenderer: CanvasRenderer:
@ -55478,7 +55478,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 32, y: 549.9} m_AnchoredPosition: {x: 32, y: 549.9}
m_SizeDelta: {x: 940.6, y: 0} m_SizeDelta: {x: 940.6, y: 1005.9}
m_Pivot: {x: 0.5, y: 1} m_Pivot: {x: 0.5, y: 1}
--- !u!114 &3733555018783951627 --- !u!114 &3733555018783951627
MonoBehaviour: MonoBehaviour:
@ -55940,10 +55940,10 @@ RectTransform:
m_Father: {fileID: 7689629987343009154} m_Father: {fileID: 7689629987343009154}
m_RootOrder: 11 m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 665.4, y: -523.6}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 209.6, y: 225}
m_Pivot: {x: 0, y: 1} m_Pivot: {x: 0, y: 1}
--- !u!222 &7302660934931123265 --- !u!222 &7302660934931123265
CanvasRenderer: CanvasRenderer:
@ -58654,7 +58654,7 @@ RectTransform:
m_GameObject: {fileID: 6824039655634948545} m_GameObject: {fileID: 6824039655634948545}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 0.92, y: 0.92, z: 1}
m_Children: m_Children:
- {fileID: 7973987958449570259} - {fileID: 7973987958449570259}
- {fileID: 1612896998540567693} - {fileID: 1612896998540567693}
@ -60058,10 +60058,10 @@ RectTransform:
m_Father: {fileID: 7689629987343009154} m_Father: {fileID: 7689629987343009154}
m_RootOrder: 2 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 443.6, y: -9}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 209.6, y: 225}
m_Pivot: {x: 0, y: 1} m_Pivot: {x: 0, y: 1}
--- !u!222 &6692761583666437604 --- !u!222 &6692761583666437604
CanvasRenderer: CanvasRenderer:
@ -61937,10 +61937,10 @@ RectTransform:
m_Father: {fileID: 4431249092507111176} m_Father: {fileID: 4431249092507111176}
m_RootOrder: 4 m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 1080, y: 1920}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3100452566223827738 --- !u!222 &3100452566223827738
CanvasRenderer: CanvasRenderer:

View File

@ -45,7 +45,7 @@ function this:InitComponent(gameObject)
this.ScrollBar=Util.GetGameObject(gameObject, "CompoundPanel_Equip/Scrollbar"):GetComponent("Scrollbar") this.ScrollBar=Util.GetGameObject(gameObject, "CompoundPanel_Equip/Scrollbar"):GetComponent("Scrollbar")
local v2 = Util.GetGameObject(gameObject, "CompoundPanel_Equip/scroll"):GetComponent("RectTransform").rect local v2 = Util.GetGameObject(gameObject, "CompoundPanel_Equip/scroll"):GetComponent("RectTransform").rect
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, Util.GetGameObject(gameObject, "CompoundPanel_Equip/scroll").transform, this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, Util.GetGameObject(gameObject, "CompoundPanel_Equip/scroll").transform,
this.equipPre, this.ScrollBar, Vector2.New(-v2.x*2, -v2.y*2), 1, 5, Vector2.New(50,15)) this.equipPre, this.ScrollBar, Vector2.New(-v2.x*2, -v2.y*2), 1, 5, Vector2.New(15,15))
this.ScrollView.moveTween.MomentumAmount = 1 this.ScrollView.moveTween.MomentumAmount = 1
this.ScrollView.moveTween.Strength = 1 this.ScrollView.moveTween.Strength = 1
end end

View File

@ -28,7 +28,7 @@ function this:InitComponent(gameObject)
this.ScrollBar=Util.GetGameObject(gameObject, "CompoundPanel_SoulPrint/Scrollbar"):GetComponent("Scrollbar") this.ScrollBar=Util.GetGameObject(gameObject, "CompoundPanel_SoulPrint/Scrollbar"):GetComponent("Scrollbar")
local v2 = Util.GetGameObject(gameObject, "CompoundPanel_SoulPrint/scroll"):GetComponent("RectTransform").rect local v2 = Util.GetGameObject(gameObject, "CompoundPanel_SoulPrint/scroll"):GetComponent("RectTransform").rect
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, Util.GetGameObject(gameObject, "CompoundPanel_SoulPrint/scroll").transform, this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, Util.GetGameObject(gameObject, "CompoundPanel_SoulPrint/scroll").transform,
this.equipPre, this.ScrollBar, Vector2.New(-v2.x*2, -v2.y*2), 1, 5, Vector2.New(40,20)) this.equipPre, this.ScrollBar, Vector2.New(-v2.x*2, -v2.y*2), 1, 5, Vector2.New(20,20))
this.ScrollView.moveTween.MomentumAmount = 1 this.ScrollView.moveTween.MomentumAmount = 1
this.ScrollView.moveTween.Strength = 1 this.ScrollView.moveTween.Strength = 1
end end

View File

@ -37,7 +37,7 @@ function this:InitComponent(gameObject)
this.ScrollBar=Util.GetGameObject(gameObject, "CompoundPanel_Treasure/Scrollbar"):GetComponent("Scrollbar") this.ScrollBar=Util.GetGameObject(gameObject, "CompoundPanel_Treasure/Scrollbar"):GetComponent("Scrollbar")
local v2 = Util.GetGameObject(gameObject, "CompoundPanel_Treasure/scroll"):GetComponent("RectTransform").rect local v2 = Util.GetGameObject(gameObject, "CompoundPanel_Treasure/scroll"):GetComponent("RectTransform").rect
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, Util.GetGameObject(gameObject, "CompoundPanel_Treasure/scroll").transform, this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, Util.GetGameObject(gameObject, "CompoundPanel_Treasure/scroll").transform,
this.equipPre, this.ScrollBar, Vector2.New(-v2.x*2, -v2.y*2), 1, 5, Vector2.New(50,15)) this.equipPre, this.ScrollBar, Vector2.New(-v2.x*2, -v2.y*2), 1, 5, Vector2.New(20,15))
this.ScrollView.moveTween.MomentumAmount = 1 this.ScrollView.moveTween.MomentumAmount = 1
this.ScrollView.moveTween.Strength = 1 this.ScrollView.moveTween.Strength = 1
end end