七日狂欢 充值界面修改

onepiece_demo_arena
wangzhenxing 2023-12-06 11:13:02 +08:00
parent cd3b27e154
commit 9df56f2cf6
2 changed files with 5 additions and 5 deletions

View File

@ -23122,7 +23122,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &13569160861267733
RectTransform:
m_ObjectHideFlags: 0
@ -24889,14 +24889,14 @@ RectTransform:
m_GameObject: {fileID: 8601113929614870565}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 100}
m_LocalScale: {x: 0.00375, y: 0.00375, z: 0.00375}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1303070459850900045}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -412, y: 53}
m_AnchoredPosition: {x: -233, y: 65}
m_SizeDelta: {x: 521.7, y: 42.6}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1026649777752022922

View File

@ -227,7 +227,7 @@ function this.PageTabAdapter(tab, index, status)
-- if not sprite then
-- sprite = (status == "select" and tabs[index].Icon[2] or tabs[index].Icon[1])
-- end
if sprite==nil or sprite=="" then
--if sprite==nil or sprite=="" then
local num=1
if index %4==0 then
num=1
@ -235,7 +235,7 @@ function this.PageTabAdapter(tab, index, status)
num=index%4
end
sprite="UI_hz_gonghui_3"..num
end
--end
img.sprite = this.spLoader:LoadSprite(sprite)
-- img:SetNativeSize()