【主界面】右上伸缩条红点

dev_chengFeng
ZhangBiao 2021-05-25 21:08:48 +08:00
parent 8d4d1aa777
commit 9e6dc29cb9
5 changed files with 109 additions and 4 deletions

View File

@ -9058,6 +9058,80 @@ MonoBehaviour:
m_FillClockwise: 1 m_FillClockwise: 1
m_FillOrigin: 0 m_FillOrigin: 0
m_UseSpriteMesh: 0 m_UseSpriteMesh: 0
--- !u!1 &1186197792003753557
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4669862694787853242}
- component: {fileID: 2395626743625768328}
- component: {fileID: 1854738444977226303}
m_Layer: 5
m_Name: redPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4669862694787853242
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1186197792003753557}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 791836871433561562}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 32.1, y: 93.5}
m_SizeDelta: {x: 30, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2395626743625768328
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1186197792003753557}
m_CullTransparentMesh: 0
--- !u!114 &1854738444977226303
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1186197792003753557}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: f9ea4c4aff328ff4abcc21aae0a4fa10, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &1203371376793423508 --- !u!1 &1203371376793423508
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -21862,6 +21936,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 1956258183123164743} - {fileID: 1956258183123164743}
- {fileID: 4669862694787853242}
m_Father: {fileID: 2763478119683056422} m_Father: {fileID: 2763478119683056422}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -22108,6 +22183,7 @@ GameObject:
- component: {fileID: 4196182477682311981} - component: {fileID: 4196182477682311981}
- component: {fileID: 3137880424192743195} - component: {fileID: 3137880424192743195}
- component: {fileID: 8771929481548081679} - component: {fileID: 8771929481548081679}
- component: {fileID: 2877061687933927916}
m_Layer: 5 m_Layer: 5
m_Name: Image_1 m_Name: Image_1
m_TagString: Untagged m_TagString: Untagged
@ -22172,6 +22248,26 @@ MonoBehaviour:
m_FillClockwise: 1 m_FillClockwise: 1
m_FillOrigin: 0 m_FillOrigin: 0
m_UseSpriteMesh: 0 m_UseSpriteMesh: 0
--- !u!114 &2877061687933927916
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2719273995663898841}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreLayout: 1
m_MinWidth: -1
m_MinHeight: -1
m_PreferredWidth: -1
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!1 &2782524026362280290 --- !u!1 &2782524026362280290
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -49072,8 +49168,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -144.00005, y: -77.999954} m_AnchoredPosition: {x: -124.00004, y: -77.999954}
m_SizeDelta: {x: 148, y: 156} m_SizeDelta: {x: 148, y: 126}
m_Pivot: {x: 0.49999973, y: 0.50000036} m_Pivot: {x: 0.49999973, y: 0.50000036}
--- !u!222 &4883613866719607552 --- !u!222 &4883613866719607552
CanvasRenderer: CanvasRenderer:
@ -67392,9 +67488,9 @@ MonoBehaviour:
m_Left: 0 m_Left: 0
m_Right: 0 m_Right: 0
m_Top: 50 m_Top: 50
m_Bottom: 0 m_Bottom: 50
m_ChildAlignment: 1 m_ChildAlignment: 1
m_Spacing: 10 m_Spacing: 20
m_ChildForceExpandWidth: 0 m_ChildForceExpandWidth: 0
m_ChildForceExpandHeight: 0 m_ChildForceExpandHeight: 0
m_ChildControlWidth: 0 m_ChildControlWidth: 0

View File

@ -647,6 +647,7 @@ RedPointType = {
TrialReward = 1211,--森罗任务 TrialReward = 1211,--森罗任务
-- 充值 -- 充值
Recharge = 120, Recharge = 120,
RightUp2 = 122,--主界面右上角伸缩条
----礼包相关------ ----礼包相关------
Operating = 201, --运营(主界面礼包) Operating = 201, --运营(主界面礼包)

View File

@ -242,6 +242,7 @@ function this:InitComponent()
this.RightUp.transform.localScale = Vector3.one * UIManager.adapterScale this.RightUp.transform.localScale = Vector3.one * UIManager.adapterScale
this.RightUp2 = Util.GetGameObject(self.gameObject, "RightUp2") this.RightUp2 = Util.GetGameObject(self.gameObject, "RightUp2")
this.RightUp2.transform.localScale = Vector3.one * UIManager.adapterScale this.RightUp2.transform.localScale = Vector3.one * UIManager.adapterScale
this.rpRightUp2 = Util.GetGameObject(this.RightUp2, "BG/redPoint")
this.RightUp2Grid = Util.GetGameObject(self.gameObject, "RightUp2/Ract2D/Grid") this.RightUp2Grid = Util.GetGameObject(self.gameObject, "RightUp2/Ract2D/Grid")
this.jiantouObj=Util.GetGameObject(self.gameObject, "jiantouObj") this.jiantouObj=Util.GetGameObject(self.gameObject, "jiantouObj")
end end
@ -606,6 +607,7 @@ function this.BindRedPoint()
BindRedPointObject(RedPointType.TianShuMiJuan,this.rpbtnTianShuMiJuan) BindRedPointObject(RedPointType.TianShuMiJuan,this.rpbtnTianShuMiJuan)
BindRedPointObject(RedPointType.FifteenDayGift,this.rpFifteenDayGift) BindRedPointObject(RedPointType.FifteenDayGift,this.rpFifteenDayGift)
BindRedPointObject(RedPointType.Huaxutan,this.rpCompoundHero) BindRedPointObject(RedPointType.Huaxutan,this.rpCompoundHero)
BindRedPointObject(RedPointType.RightUp2,this.rpRightUp2)
end end
-- 绑定红点 -- 绑定红点
function this.ClearRedPoint() function this.ClearRedPoint()
@ -625,6 +627,7 @@ function this.ClearRedPoint()
ClearRedPointObject(RedPointType.TianShuMiJuan,this.rpbtnTianShuMiJuan) ClearRedPointObject(RedPointType.TianShuMiJuan,this.rpbtnTianShuMiJuan)
ClearRedPointObject(RedPointType.FifteenDayGift,this.rpFifteenDayGift) ClearRedPointObject(RedPointType.FifteenDayGift,this.rpFifteenDayGift)
ClearRedPointObject(RedPointType.Huaxutan,this.rpCompoundHero) ClearRedPointObject(RedPointType.Huaxutan,this.rpCompoundHero)
ClearRedPointObject(RedPointType.RightUp2,this.rpRightUp2)
end end
--添加事件监听(用于子类重写) --添加事件监听(用于子类重写)
@ -756,6 +759,7 @@ function this.CreatActivity()
end) end)
end end
this.SetRightBarSize() this.SetRightBarSize()
-- CheckRedPointStatus(RedPointType.RightUp2)
end end
--设置右侧条 --设置右侧条

View File

@ -73,6 +73,7 @@ function this.SettDailyRedPackageTime(time)
end end
function this.ResetLocalData(var)--初始化所有本地的每日一刷--1是五点推送、2是登陆检测 function this.ResetLocalData(var)--初始化所有本地的每日一刷--1是五点推送、2是登陆检测
PlayerPrefs.SetInt(PlayerManager.uid.."MainRightBarSetting",0)
local func1 = function () local func1 = function ()
PlayerPrefs.SetInt(PlayerManager.uid.."GeneralPopup_RecruitConfirm"..RecruitType.Ten,0) PlayerPrefs.SetInt(PlayerManager.uid.."GeneralPopup_RecruitConfirm"..RecruitType.Ten,0)
PlayerPrefs.SetInt(PlayerManager.uid.."GeneralPopup_RecruitConfirm"..RecruitType.TimeLimitTen,0) PlayerPrefs.SetInt(PlayerManager.uid.."GeneralPopup_RecruitConfirm"..RecruitType.TimeLimitTen,0)

View File

@ -300,6 +300,9 @@ function this.InitRedPointAllRelate()
--主角修行 --主角修行
RPData:SetParent(RedPointType.Practice_upgrade,RedPointType.Practice) RPData:SetParent(RedPointType.Practice_upgrade,RedPointType.Practice)
RPData:SetParent(RedPointType.Practice_imprint,RedPointType.Practice) RPData:SetParent(RedPointType.Practice_imprint,RedPointType.Practice)
--主界面右上角
RPData:SetParent(RedPointType.FirstRecharge,RedPointType.RightUp2)
RPData:SetParent(RedPointType.DailyRecharge,RedPointType.RightUp2)
for k,v in ConfigPairs(ConfigManager.GetConfig(ConfigName.ActivityGroups)) do for k,v in ConfigPairs(ConfigManager.GetConfig(ConfigName.ActivityGroups)) do
if v.RpType > 0 and v.RpTypeParent > 0 then if v.RpType > 0 and v.RpTypeParent > 0 then
RPData:SetParent(v.RpType,v.RpTypeParent) RPData:SetParent(v.RpType,v.RpTypeParent)