【灵脉秘境】提交

dev_chengFeng
ZhangBiao 2021-11-19 17:01:10 +08:00
parent 2ccc305041
commit 9f356783e1
7 changed files with 70 additions and 166 deletions

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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 26 m_FontSize: 30
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0
m_MinSize: 2 m_MinSize: 2
@ -5440,7 +5440,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1 m_HorizontalOverflow: 1
m_VerticalOverflow: 1 m_VerticalOverflow: 1
m_LineSpacing: 1 m_LineSpacing: 1
m_Text: "\u7075\u8109\u5B88\u62A4\u8005" m_Text:
--- !u!1 &5852231789236734259 --- !u!1 &5852231789236734259
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -5475,8 +5475,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 90, y: -29.5} m_AnchoredPosition: {x: 90, y: -31.5}
m_SizeDelta: {x: 130, y: 29} m_SizeDelta: {x: 0, y: 33}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6110422117996540657 --- !u!222 &6110422117996540657
CanvasRenderer: CanvasRenderer:
@ -5508,7 +5508,7 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData: m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 26 m_FontSize: 30
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0
m_MinSize: 2 m_MinSize: 2
@ -5519,7 +5519,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1 m_HorizontalOverflow: 1
m_VerticalOverflow: 1 m_VerticalOverflow: 1
m_LineSpacing: 1 m_LineSpacing: 1
m_Text: "\u7075\u8109\u5B88\u62A4\u8005" m_Text:
--- !u!1 &5874574276312272247 --- !u!1 &5874574276312272247
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -6041,7 +6041,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 90, y: -105.5} m_AnchoredPosition: {x: 90, y: -113.5}
m_SizeDelta: {x: 140, y: 45} m_SizeDelta: {x: 140, y: 45}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2842374577674842247 --- !u!114 &2842374577674842247
@ -6255,7 +6255,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 90, y: -105.5} m_AnchoredPosition: {x: 90, y: -113.5}
m_SizeDelta: {x: 140, y: 45} m_SizeDelta: {x: 140, y: 45}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &5413234649567959671 --- !u!114 &5413234649567959671
@ -6322,7 +6322,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -200.3, y: 37.1} m_AnchoredPosition: {x: -200.3, y: 37.1}
m_SizeDelta: {x: 180, y: 138} m_SizeDelta: {x: 180, y: 146}
m_Pivot: {x: 0.5, y: 1} m_Pivot: {x: 0.5, y: 1}
--- !u!222 &909463984979692923 --- !u!222 &909463984979692923
CanvasRenderer: CanvasRenderer:
@ -6877,7 +6877,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 90, y: -105.5} m_AnchoredPosition: {x: 90, y: -113.5}
m_SizeDelta: {x: 140, y: 45} m_SizeDelta: {x: 140, y: 45}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &5810748664204631574 --- !u!114 &5810748664204631574
@ -7088,8 +7088,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 90, y: -29.5} m_AnchoredPosition: {x: 90, y: -31.5}
m_SizeDelta: {x: 130, y: 29} m_SizeDelta: {x: 0, y: 33}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &9149616867445548595 --- !u!222 &9149616867445548595
CanvasRenderer: CanvasRenderer:
@ -7121,7 +7121,7 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData: m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 26 m_FontSize: 30
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0
m_MinSize: 2 m_MinSize: 2
@ -7132,7 +7132,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1 m_HorizontalOverflow: 1
m_VerticalOverflow: 1 m_VerticalOverflow: 1
m_LineSpacing: 1 m_LineSpacing: 1
m_Text: "\u7075\u8109\u5B88\u62A4\u8005" m_Text:
--- !u!1 &7249936126995698810 --- !u!1 &7249936126995698810
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -7173,7 +7173,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -214, y: 33} m_AnchoredPosition: {x: -214, y: 33}
m_SizeDelta: {x: 180, y: 138} m_SizeDelta: {x: 180, y: 146}
m_Pivot: {x: 0.5, y: 1} m_Pivot: {x: 0.5, y: 1}
--- !u!222 &8388300647261936205 --- !u!222 &8388300647261936205
CanvasRenderer: CanvasRenderer:
@ -8844,7 +8844,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 216, y: 35} m_AnchoredPosition: {x: 216, y: 35}
m_SizeDelta: {x: 180, y: 138} m_SizeDelta: {x: 180, y: 146}
m_Pivot: {x: 0.5, y: 1} m_Pivot: {x: 0.5, y: 1}
--- !u!222 &7669409904160591410 --- !u!222 &7669409904160591410
CanvasRenderer: CanvasRenderer:

View File

@ -12,7 +12,6 @@ function this.Init(root,...)
this.spLoader = SpriteLoader.New() this.spLoader = SpriteLoader.New()
this.root = root this.root = root
local temp = {...} local temp = {...}
LogGreen("temp[1]:"..tostring(temp[1]).." temp[2]:"..tostring(temp[2]))
this.nodeData = temp[1] this.nodeData = temp[1]
this.isTest = temp[2] and temp[2] or false this.isTest = temp[2] and temp[2] or false
this.InitView() this.InitView()
@ -118,6 +117,11 @@ function this.StartFight()
arg.red.frame = this.nodeData.headFrame arg.red.frame = this.nodeData.headFrame
-- 不用回放直接显示结果 -- 不用回放直接显示结果
UIManager.OpenPanel(UIName.ArenaResultPopup, arg) UIManager.OpenPanel(UIName.ArenaResultPopup, arg)
if msg.result == 0 then
PopupTipPanel.ShowTip("挑战失败,未抢夺到目标的灵脉!")
else
PopupTipPanel.ShowTip("成功抢夺目标所在的灵脉!")
end
end):SetResult(msg.result) end):SetResult(msg.result)
end) end)
end end

View File

@ -7,7 +7,7 @@ local type = {
id = JumpServer_Type.HightLadder, --跨服天梯 id = JumpServer_Type.HightLadder, --跨服天梯
funcId = FUNCTION_OPEN_TYPE.JumpServer_HightLadder, funcId = FUNCTION_OPEN_TYPE.JumpServer_HightLadder,
sort = 1, sort = 1,
bg = "r_Dungeon_rendi_01", bg = "r_Dungeon_rendi_03",
name = "k_kuafuwanfa_luofuzhengfeng", name = "k_kuafuwanfa_luofuzhengfeng",
live = "m_chsm_0035_png", live = "m_chsm_0035_png",
livePos = Vector2(274.5, -408.1), livePos = Vector2(274.5, -408.1),
@ -55,12 +55,12 @@ local type = {
id = JumpServer_Type.LingMaiMiJing, id = JumpServer_Type.LingMaiMiJing,
funcId = FUNCTION_OPEN_TYPE.LINGMAIMIJING, funcId = FUNCTION_OPEN_TYPE.LINGMAIMIJING,
sort = 4, sort = 4,
bg = "m_syjm_0026_png", bg = "r_Dungeon_rendi_01",
name = "q_qjsl_rikou_ysz", name = "l_lmmj_rukouzi",
live = "", live = "z_zddh_yj",
livePos = Vector2(0,0), livePos = Vector2(251,-26),
liveSize = Vector2(0,0), liveSize = Vector2(550,500),
tipBg = "r_Dungeon_juqingdian", tipBg = "r_Dungeon_rendi_01",
resetTime = string.format("<color=#BA9AC2>%s</color>",specialConfig[137].Value), resetTime = string.format("<color=#BA9AC2>%s</color>",specialConfig[137].Value),
tip = "", tip = "",
redPointType = RedPointType.LingMaiMiJing, redPointType = RedPointType.LingMaiMiJing,

View File

@ -2,10 +2,9 @@ require("Base/BasePanel")
local LingMaiMiJingPanel = Inherit(BasePanel) local LingMaiMiJingPanel = Inherit(BasePanel)
local lodeConfig = ConfigManager.GetConfig(ConfigName.LodeConfig) local lodeConfig = ConfigManager.GetConfig(ConfigName.LodeConfig)
local TEXTLIST = { local TEXTLIST = {
[1] = "灵脉秘境结束:%s", [1] = "抢夺期结束:%s",
[2] = "距灵脉秘境开启:%s", [2] = "距灵脉秘境开启:%s",
[3] = "距灵脉秘境关闭:%s", [3] = "距灵脉秘境关闭:%s",
[4] = "当前state为0",
} }
local veinName = { local veinName = {
[3] = "l_lmmj_huangjilingmai", [3] = "l_lmmj_huangjilingmai",