【被动】===========339修改

dev_chengFeng
wangzhenxing 2022-03-02 14:07:52 +08:00
parent 74b385e4a1
commit a27d510730
2 changed files with 16 additions and 4 deletions

View File

@ -8220,8 +8220,15 @@ local passivityList = {
local onTurnEnd=function(role)
role.Event:RemoveEvent(BattleEventName.RoleKill,onRoleKill,nil,nil,role)
if isNoDie then
local damage=floor(BattleUtil.FP_Mul(role.curMainTarget:GetRoleData(BattlePropList[p1]),v1))
BattleUtil.FinalDamage(nil,role,role.curMainTarget,damage)
if role.curMainTarget then
local isBoss=BattleUtil.CheckIsBoss(role.curMainTarget)
if isBoss then
return
end
local damage=floor(BattleUtil.FP_Mul(role.curMainTarget:GetRoleData(BattlePropList[p1]),v1))
BattleUtil.FinalDamage(nil,role,role.curMainTarget,damage)
end
end
isNoDie=true
end

View File

@ -422,14 +422,19 @@ function this.SetHeadShow()
local enemy = MonsterManager.GetMonster(1, 100) -- 敌方主角
if enemy then
this.enemy:SetActive(true)
this.enemy:GetComponent("Image").sprite = this.spLoader:LoadSprite(sexIcon[enemy.sex])
if enemy.sex then
this.enemy:GetComponent("Image").sprite = this.spLoader:LoadSprite(sexIcon[enemy.sex])
end
else
this.enemy:SetActive(false)
end
local player = MonsterManager.GetMonster(0, 100) -- 我方主角
if player then
this.player:SetActive(true)
this.player:GetComponent("Image").sprite = this.spLoader:LoadSprite(sexIcon[player.sex])
if player.sex then
this.player:GetComponent("Image").sprite = this.spLoader:LoadSprite(sexIcon[player.sex])
end
else
this.player:SetActive(false)
end