数字修改提交

dev_chengFeng
jiaoyangna 2021-06-16 15:14:36 +08:00
parent c5ecf50429
commit a35b9d404b
1 changed files with 3 additions and 3 deletions

View File

@ -57,13 +57,13 @@ function this:OnShow(_parent,...)
data[oldIndex][index].id = curHeroData.heroConfig.Id data[oldIndex][index].id = curHeroData.heroConfig.Id
data[oldIndex][index].star = v[1] data[oldIndex][index].star = v[1]
data[oldIndex][index].property = curHeroData.heroConfig.PropertyName data[oldIndex][index].property = curHeroData.heroConfig.PropertyName
data[oldIndex][index].num = 1 data[oldIndex][index].num = 0
index = index + 1 index = index + 1
data[oldIndex][index] = {} data[oldIndex][index] = {}
data[oldIndex][index].id = curHeroData.heroConfig.Id data[oldIndex][index].id = curHeroData.heroConfig.Id
data[oldIndex][index].star = v[1] - 1 data[oldIndex][index].star = v[1] - 1
data[oldIndex][index].property = curHeroData.heroConfig.PropertyName data[oldIndex][index].property = curHeroData.heroConfig.PropertyName
data[oldIndex][index].num = 1 data[oldIndex][index].num = 0
end end
index = index + 1 index = index + 1
if not data[oldIndex][index] then if not data[oldIndex][index] then
@ -141,7 +141,7 @@ function this:OnShow(_parent,...)
icon.gameObject:SetActive(false) icon.gameObject:SetActive(false)
frame.sprite=this.spLoader:LoadSprite(GetHeroQuantityImageByquality(nil,v.star)) frame.sprite=this.spLoader:LoadSprite(GetHeroQuantityImageByquality(nil,v.star))
end end
num.text = v.num num.text = v.num > 0 and v.num or ""
SetHeroStars(this.spLoader, starGrid, v.star,1,nil,-15.3) SetHeroStars(this.spLoader, starGrid, v.star,1,nil,-15.3)
end end
end end