[洞府]========================ob2屏蔽洞府显示
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@ -239,15 +239,15 @@ end
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--==============================红点检测==============================
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--烦人的红点检测(我决定1-4写一个、5写一个,6写一个、任务写一个、7移植过来,然后写个总的检测跑一遍所有)
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function this.CheckRedMain()
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if this.Check1to5Building() then
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return true
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end
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if this.CheckMission() then
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return true
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end
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if this.CheckEquipUpgrade() then
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return true
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end
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-- if this.Check1to5Building() then
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-- return true
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-- end
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-- if this.CheckMission() then
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-- return true
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-- end
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-- if this.CheckEquipUpgrade() then
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-- return true
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-- end
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return false
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end
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@ -195,7 +195,7 @@ function this:InitComponent()
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this.btnWaiDi:SetActive(false)
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--家园
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this.btnHomeLand = Util.GetGameObject(this.gameObject, "scene/layer4/btnHomeLand")
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this.btnHomeLand:SetActive(true)
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this.btnHomeLand:SetActive(false)
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--跨服
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this.btnJumpServer = Util.GetGameObject(this.gameObject, "scene/layer4/btnJumpServer")
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this.btnCompoundHero = Util.GetGameObject(this.gameObject, "scene/layer3/btnCompoundHero")
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