SK_LongZhu
DESKTOP-MMO982B\User 2025-08-15 12:40:21 +08:00
parent 13476aa8dd
commit a912edd632
8 changed files with 10 additions and 10 deletions

View File

@ -258,9 +258,9 @@ function GodPrintPopUp:RefreshShow(_type)
self.equipInfoText.text = GetLanguageStrById(itemConfig[soulId].ItemDescribe)
self.equipQuaText.text= GetQuaStringByEquipQua(equipConfig[soulId].Quality)
self.equipType.text= Language[11089]..GetEquipPosStrByEquipPosNum(equipConfig[soulId].Position)
self.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("Bg_hz_beibao_pinjise_00"..equipConfig[soulId].Quality)
self.effectbaijin:SetActive(false)
-- self.effectbaijin:SetActive(equipConfig[soulId].Quality==7)
Util.GetGameObject(self.topBar, "bg2"):GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..equipConfig[soulId].Quality)
--self.effectbaijin:SetActive(false)
self.effectbaijin:SetActive(equipConfig[soulId].Quality==7)
Util.SetParticleSortLayer(self.effectbaijin,self.sortingOrder + 1)

View File

@ -202,7 +202,7 @@ function FaLingSingleShowPopup:OnShow()
equipConfigData=ConfigManager.GetConfigData(ConfigName.ItemConfig, self.equipData.staticId)
local itemConfigData=ConfigManager.GetConfigData(ConfigName.ItemConfig,self.equipData.staticId)
local aaa=equipConfigData.Quantity
self.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("Bg_hz_beibao_pinjise_00"..aaa)
Util.GetGameObject(self.topBar, "bg2"):GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..aaa)
self.equipQuaText.text= GetQuaStringByEquipQua(equipConfigData.Quantity) --GetStringByEquipQua(equipConfigData.Quantity,GetQuaStringByEquipQua(equipConfigData.Quantity))
self.eqiopName.text= equipConfigData.Name --GetStringByEquipQua(equipConfigData.Quantity,GetLanguageStrById(equipConfigData.Name))
self.c_ui_qinyan_duan:SetActive(equipConfigData.Quantity==8)

View File

@ -308,7 +308,7 @@ function RewardEquipSingleShowPopup2:OnShow()
if equipConfigData.Quality==8 then
aaa=7
end
self.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("Bg_hz_beibao_pinjise_00"..aaa)
Util.GetGameObject(self.topBar, "bg2"):GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..aaa)
self.equipQuaText.text=GetStringByEquipQua(equipConfigData.Quality,GetQuaStringByEquipQua(equipConfigData.Quality))
self.eqiopName.text=GetLanguageStrById(equipConfigData.Name)-- GetStringByEquipQua(equipConfigData.Quality,GetLanguageStrById(equipConfigData.Name))
self.c_ui_qinyan_duan:SetActive(equipConfigData.Quality==8)

View File

@ -128,7 +128,7 @@ function RewardGemSingleShowPopup:OnShow()
Log("itemSid"..tostring(itemSid))
this.itemName.text =GetLanguageStrById(itemData.config.Name)-- GetStringByEquipQua(itemData.config.Quality, GetLanguageStrById(itemData.config.Name))
--LogError(GetStringByEquipQua(itemConfigData.Quantity, GetLanguageStrById(itemConfigData.Name)))
this.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("Bg_hz_beibao_pinjise_00"..itemData.config.Quality)
Util.GetGameObject(self.topBar, "bg2"):GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..itemData.config.Quality)
this.howGet:SetActive(false)
this.scroll:SetActive(false)
this.btnClose:SetActive(false)

View File

@ -390,7 +390,7 @@ function RewardItemSingleShowPopup:OnShow()
this.helpBtn.gameObject:SetActive(false)
-- this.itemName.text = GetStringByEquipQua(itemConfigData.Quantity, GetLanguageStrById(itemConfigData.Name))
this.itemName.text =GetLanguageStrById(itemConfigData.Name)
this.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("Bg_hz_beibao_pinjise_00"..itemConfigData.Quantity)
Util.GetGameObject(self.topBar, "bg2"):GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..itemConfigData.Quantity)
--判断自选宝箱界面是否开启
if itemConfigData.ItemType==ItemType.Incarnation or itemConfigData.ItemType==ItemType.CommonChip then
local skillId=0

View File

@ -81,7 +81,7 @@ function RewardTailsmanChipShowPopup:OnShow()
local cardId=ConfigManager.GetConfigDataByKey(ConfigName.ChangingCard,"CardId",self.cardItemId).Id
local proDatas = IncarnationManager.GetChangeCardPropertyAdd(cardId,self.level,self.star)
self.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("Bg_hz_beibao_pinjise_00"..itemData.Quantity)
Util.GetGameObject(self.topBar, "bg2"):GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..itemData.Quantity)
self.equipQuaText.text=GetQuaStringByEquipQua(itemData.Quantity)--GetStringByEquipQua(itemData.Quantity,)
self.eqiopName.text=GetLanguageStrById(itemData.Name)-- GetStringByEquipQua(itemData.Quantity,)

View File

@ -323,7 +323,7 @@ function RewardTalismanSingleShowPopup2:OnShow()
--装备名称
self.eqiopName.text=GetLanguageStrById(itemConfigData.Name)
--上方底图
self.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("Bg_hz_beibao_pinjise_00"..itemConfigData.Quantity)
Util.GetGameObject(self.topBar, "bg2"):GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..itemConfigData.Quantity)
--计算战力
local Power = 0
if itemConfigData.ItemType==ItemType.FaXiang then

View File

@ -225,7 +225,7 @@ function SoulPrintPopUp:RefreshShow(type)
self.equipInfoText.text = GetLanguageStrById(itemConfig[soulId].ItemDescribe)
self.equipQuaText.text= GetQuaStringByEquipQua(equipConfig[soulId].Quality)
self.equipType.text= Language[11089]..GetEquipPosStrByEquipPosNum(equipConfig[soulId].Position)
self.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("Bg_hz_beibao_pinjise_00"..equipConfig[soulId].Quality)
Util.GetGameObject(self.topBar, "bg2"):GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..equipConfig[soulId].Quality)
self.effectbaijin:SetActive(equipConfig[soulId].Quality==7)
Util.SetParticleSortLayer(self.effectbaijin,self.sortingOrder + 1)