选择特训英雄界面星级显示修改

wangzhenxing 2023-11-30 16:20:48 +08:00
parent b9d5a38850
commit a9d605e99d
3 changed files with 66 additions and 2 deletions

View File

@ -706,6 +706,7 @@ GameObject:
m_Component:
- component: {fileID: 1144205944544959123}
- component: {fileID: 1144205944544959120}
- component: {fileID: 651432480662386440}
m_Layer: 5
m_Name: star
m_TagString: Untagged
@ -730,7 +731,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 239.96, y: 30}
m_SizeDelta: {x: 240, y: 45.1}
m_Pivot: {x: 0, y: 0}
--- !u!222 &1144205944544959120
CanvasRenderer:
@ -740,6 +741,35 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1144205944544959122}
m_CullTransparentMesh: 0
--- !u!114 &651432480662386440
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1144205944544959122}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 2100000, guid: 9f6415c5993d0154eba0d2d3bd1ffe93, type: 2}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &1144205944642474505
GameObject:
m_ObjectHideFlags: 0
@ -2184,6 +2214,7 @@ GameObject:
m_Component:
- component: {fileID: 1144205945452737054}
- component: {fileID: 1144205945452737055}
- component: {fileID: 8199426691123366390}
m_Layer: 5
m_Name: star
m_TagString: Untagged
@ -2208,7 +2239,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 239.96, y: 30}
m_SizeDelta: {x: 240, y: 39.6}
m_Pivot: {x: 0, y: 0}
--- !u!222 &1144205945452737055
CanvasRenderer:
@ -2218,6 +2249,35 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1144205945452737049}
m_CullTransparentMesh: 0
--- !u!114 &8199426691123366390
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1144205945452737049}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 2100000, guid: 9f6415c5993d0154eba0d2d3bd1ffe93, type: 2}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &1144205945518929471
GameObject:
m_ObjectHideFlags: 0

View File

@ -144,6 +144,7 @@ function this:SetUpHero()
name.text=heroData.heroConfig.Name
lv.text=heroData.lv
SetHeroStars(self.spLoader,starGrid, heroData.star)
Util.SetParticleSortLayer(starGrid,this.sortingOrder + 1)
Util.AddOnceClick(go,function ()
end)
local pos=buildData.dataSingle.Position
@ -249,6 +250,7 @@ function this:ShowSingleHero(go,data,index)
trainLv.text="特训等级"..data.HeroTraining.trainingLv
local starGrid = Util.GetGameObject(go, "star")
SetHeroStars(self.spLoader,starGrid,data.star)
Util.SetParticleSortLayer(starGrid,this.sortingOrder + 1)
Util.AddOnceClick(go,function()
if buildData.heroId and buildData.heroId~="" then
if data.dynamicId~=buildData.heroId then

View File

@ -21,6 +21,8 @@ function this.SetRecruit3MustCount(count)
this.recruit3MustCount = count
end
function this.GetRecruit3MustCount()
return this.recruit3MustCount
end