Merge branch 'china/dev' of http://60.1.1.230/gaoxin/JL_Client into china/dev

dev_chengFeng
ZhangBiao 2022-01-15 18:07:57 +08:00
commit aa90cae885
1 changed files with 1 additions and 1 deletions

View File

@ -10821,7 +10821,7 @@ local passivityList = {
if skill and not skill.isTriggerJudge and judge==1 then
return
end
if target.Rage>0 and not BattleLogic.BuffMgr:HasBuff(target, BuffName.Shield, function (buff) return buff.shieldType == ShieldTypeName.AllReduce end) then
if target.Rage>0 and not target.isImmuneReduceRage and not BattleLogic.BuffMgr:HasBuff(target, BuffName.Shield, function (buff) return buff.shieldType == ShieldTypeName.AllReduce end) then
BattleUtil.RandomAction(p1,function()
BattleLogic.WaitForTrigger(BattleLogic.GameDeltaTime, function ()
BattleUtil.CalRage(role,target,num,CountTypeName.Sub)