【商店】修复灵兽山跳转灵兽商店会显示其他商店的数据的问题

gaoxin 2020-11-02 22:43:11 +08:00
parent 4709ffa144
commit ad4d9bdce1
3 changed files with 4 additions and 4 deletions

View File

@ -1945,7 +1945,7 @@ MonoBehaviour:
m_PressedTrigger: Pressed m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled m_DisabledTrigger: Disabled
m_Interactable: 1 m_Interactable: 1
m_TargetGraphic: {fileID: 0} m_TargetGraphic: {fileID: 4894357873129555740}
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
@ -2005,7 +2005,7 @@ MonoBehaviour:
targetObj: {fileID: 7103197795649631257} targetObj: {fileID: 7103197795649631257}
isPlayAudio: 1 isPlayAudio: 1
isHaveCloseBtn: 0 isHaveCloseBtn: 0
isPlayOnOpen: 1 isPlayOnOpen: 0
--- !u!114 &4894357873129555740 --- !u!114 &4894357873129555740
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -315,7 +315,7 @@ function SecTorPlayAnimByScroll(scroll,_scale)
end end
scroll:ForeachItemGO(function (index, go) scroll:ForeachItemGO(function (index, go)
Timer.New(function () Timer.New(function ()
go.gameObject:SetActive(true) -- go.gameObject:SetActive(true)
PlayUIAnim(go.gameObject) PlayUIAnim(go.gameObject)
end, scale*(index-1)):Start() end, scale*(index-1)):Start()
end) end)

View File

@ -407,7 +407,7 @@ function this:RefreshItemList(isTop)
local itemData = itemlist[index] local itemData = itemlist[index]
self:ShopItemAdapter(shopItem, itemData) self:ShopItemAdapter(shopItem, itemData)
if isPlayShow then if isPlayShow then
shopItem.gameObject:SetActive(false) shopItem.gameObject:SetActive(true)
end end
end) end)
if isTop then if isTop then