[引导]======神印引导修改提交

dev_chengFeng
wangzhenxing 2022-05-20 11:16:54 +08:00
parent 2b75be487d
commit ad64dfd009
2 changed files with 5 additions and 1 deletions

View File

@ -71,6 +71,10 @@ function this.OnLevelChange()
elseif CheckFunctionOpen(FUNCTION_OPEN_TYPE.hunyin) then--魂印功能 引导商店魂印页签
table.insert(_FuncGuideList, 101700)
this.CheckFuncGuide()
elseif CheckFunctionOpen(FUNCTION_OPEN_TYPE.GodPrint) then
-- body
table.insert(_FuncGuideList, 104000)
this.CheckFuncGuide()
-- elseif PlayerManager.level == tonumber(SpecialConfig[40].Value) then
-- local config = SpecialConfig[40]
-- if config then

View File

@ -590,7 +590,7 @@ function this.SkillInfo()
this.skillGrid:GetComponent("Canvas").sortingOrder = panel.sortingOrder + 1
triggerCallBack = function (panelType, p)
if panelType == UIName.SkillInfoPopup and panel == p then --监听到SkillInfoPopup关闭把层级设回去
this.skillGrid:GetComponent("Canvas").sortingOrder = self.sortingOrder + 1
this.skillGrid:GetComponent("Canvas").sortingOrder = this.sortingOrder + 1
Game.GlobalEvent:RemoveEvent(GameEvent.UI.OnClose, triggerCallBack)
this.selsectSkillImage:SetActive(false)
end