灵兽 修改提交
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@ -42,6 +42,7 @@ function PokemonSummonPanel:InitComponent(gameObject)
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self.changZhuEffect = Util.GetGameObject(self.transform,"effect/Effect_Dan_changzhu")
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self.Effect_Dan_posui = Util.GetGameObject(self.transform,"effect/Effect_Dan_posui")
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self.mask = Util.GetGameObject(self.transform,"mask")
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self.btnEffect = Util.GetGameObject(self.btn_activate, "UI_Effect_MianBan_GuaJi_Ani")
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end
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function PokemonSummonPanel:BindEvent()
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@ -292,6 +293,7 @@ local orginLayer = 0
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function PokemonSummonPanel:OnSortingOrderChange()
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Util.AddParticleSortLayer(self.changZhuEffect, self.sortingOrder - orginLayer)
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Util.AddParticleSortLayer(self.Effect_Dan_posui, self.sortingOrder - orginLayer)
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Util.AddParticleSortLayer(self.btnEffect, self.sortingOrder - orginLayer)
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orginLayer = self.sortingOrder
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end
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