【动画】循环列表动画修改为平移动画,拖动时不再播放动画
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e5b2eb212b
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b6a00666ae
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@ -5,8 +5,14 @@ local reverse = table.reverse
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local function playGoAnim(self, go)
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local function playGoAnim(self, go)
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if self.isPlayAnim then
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if self.isPlayAnim then
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go.transform.localScale = Vector3.zero
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local targetPosition = go.transform.localPosition
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go.transform:DOScale(Vector3.one*1, 0.2)
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-- 杀死动画
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-- go.transform:DOKill(true)
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go.transform.localPosition = targetPosition + Vector3.New(0, -100, 0)
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go.transform:DOLocalMoveY(targetPosition.y, 0.2)
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-- go.transform.localScale = Vector3.zero
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-- go.transform:DOScale(Vector3.one*1, 0.2)
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end
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end
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end
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end
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@ -504,6 +510,8 @@ function this:SetShow(showIndex)
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end
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end
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-- 加载完成可以拖动了
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-- 加载完成可以拖动了
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self.isCanDrag = true
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self.isCanDrag = true
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-- 不再播放动画
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self.isPlayAnim = false
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end)
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end)
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else
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else
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for i=1, self.itemCount do
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for i=1, self.itemCount do
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