修炼文字
parent
282a81def3
commit
b794ea6a29
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@ -75,8 +75,8 @@ end
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function this:OnOpen(_data, _openPanel)
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function this:OnOpen(_data, _openPanel)
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openPanel = _openPanel
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openPanel = _openPanel
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buildData = _data
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buildData = _data
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self.title.text = buildData.dataMain.Name
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self.title.text = GetLanguageStrById(buildData.dataMain.Name)
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self.infoTxt.text = buildData.dataMain.Name .. Language[11599] .. buildData.dataSingle.Gain .. Language[11600]
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self.infoTxt.text = GetLanguageStrById(buildData.dataMain.Name) .. Language[11599] .. buildData.dataSingle.Gain .. Language[11600]
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--leftTime=_leftTime
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--leftTime=_leftTime
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curHeroId = buildData.heroId
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curHeroId = buildData.heroId
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--LogError("buildData.dataMain.Id==="..buildData.dataMain.Id)
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--LogError("buildData.dataMain.Id==="..buildData.dataMain.Id)
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@ -202,8 +202,8 @@ function this:ShowSingleHero(go, data, index)
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itemData.Quantity))
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itemData.Quantity))
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Util.GetGameObject(go, "bg/icon"):GetComponent("Image").sprite = self.spLoader:LoadSprite(GetResourcePath(itemData
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Util.GetGameObject(go, "bg/icon"):GetComponent("Image").sprite = self.spLoader:LoadSprite(GetResourcePath(itemData
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.ResourceID))
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.ResourceID))
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Util.GetGameObject(go, "bg/name"):GetComponent("Text").text = itemData.Name
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Util.GetGameObject(go, "bg/name"):GetComponent("Text").text = GetLanguageStrById(itemData.Name)
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Util.GetGameObject(go, "bg/condition"):GetComponent("Text").text = itemData.ItemDescribe
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Util.GetGameObject(go, "bg/condition"):GetComponent("Text").text = GetLanguageStrById(itemData.ItemDescribe)
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local numTxt = Util.GetGameObject(go, "bg/numTxt"):GetComponent("Text")
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local numTxt = Util.GetGameObject(go, "bg/numTxt"):GetComponent("Text")
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local btn_up = Util.GetGameObject(go, "bg/btnGet")
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local btn_up = Util.GetGameObject(go, "bg/btnGet")
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Util.GetGameObject(go, "bg/btnGet/get"):GetComponent("Text").text = Language[11602]
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Util.GetGameObject(go, "bg/btnGet/get"):GetComponent("Text").text = Language[11602]
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