【神魂】神魂头像框修改

dev_chengFeng
ZhangBiao 2021-11-15 16:44:46 +08:00
parent 9fca63f5a1
commit b7c354befe
2 changed files with 2 additions and 1 deletions

View File

@ -2036,7 +2036,7 @@ function LanguageFontSizeFilter(text, size)
end
function SetHeroIcon(spLoader, heroData,icon,heroConfig)
LogGreen("heroData.skinId:"..tostring(heroData.skinId))
-- LogGreen("heroData.skinId:"..tostring(heroData.skinId))
if not heroData.skinId or heroData.skinId == 0 then
icon.sprite = spLoader:LoadSprite(GetResourcePath(heroConfig.Icon))
else

View File

@ -269,6 +269,7 @@ function RoleGodSoulLayout:UpdataSingleGod2(index)
local tempHeroData = HeroManager.GetSingleHeroData(self.gridList[index].upHeroDataList[i])
self:SetHeroData(self.gridList[index].upHeroList[i].go,tempHeroData,false)
Util.SetGray(self.gridList[index].upHeroList[i].icon.gameObject,false)
self.gridList[index].upHeroList[i].frame.sprite = self.spLoader:LoadSprite(GetHeroQuantityImageByquality(self.godDatas[index][i].star,self.godDatas[index][i].star))
else
self.gridList[index].upHeroList[i].frame.sprite = self.spLoader:LoadSprite(GetHeroQuantityImageByquality(self.godDatas[index][i].star,self.godDatas[index][i].star))
SetHeroStars(self.spLoader,self.gridList[index].upHeroList[i].star,self.godDatas[index][i].star,1,Vector2.New(43.081,40.927))