【点金达人】在活动界面跳转点金,需要切换页签,次数才会刷新
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				|  | @ -517,7 +517,7 @@ end | |||
| 
 | ||||
| --界面关闭时调用(用于子类重写) | ||||
| function FindTreasureMainPanel:OnClose() | ||||
| 
 | ||||
|     Game.GlobalEvent:DispatchEvent(GameEvent.Bag.BagGold) | ||||
|     if timer then | ||||
|         timer:Stop() | ||||
|         timer = nil | ||||
|  |  | |||
|  | @ -10,12 +10,12 @@ end | |||
| 
 | ||||
| --添加事件监听(用于子类重写) | ||||
| function ExpertPage:AddListener() | ||||
|      | ||||
|     Game.GlobalEvent:AddEvent(GameEvent.Bag.BagGold, self.RefreshData,self) | ||||
| end | ||||
| 
 | ||||
| --移除事件监听(用于子类重写) | ||||
| function ExpertPage:RemoveListener() | ||||
|      | ||||
|     Game.GlobalEvent:RemoveEvent(GameEvent.Bag.BagGold, self.RefreshData,self) | ||||
| end | ||||
| 
 | ||||
| 
 | ||||
|  | @ -134,6 +134,7 @@ end | |||
| 
 | ||||
| --刷新数据 | ||||
| function ExpertPage:RefreshData(isTop,isAni) | ||||
|     LogYellow("刷新了么") | ||||
|     self.ActData = CommonActPageManager.GetData(self.actConfig.ActiveType) | ||||
|     if self.actConfig.RpType > 0 then | ||||
|         CheckRedPointStatus(self.actConfig.RpType) | ||||
|  |  | |||
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