屏蔽掉切换章节时,战斗地图停止
parent
f649acf76b
commit
b88ea858b9
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@ -253,7 +253,7 @@ function FightPointPassMainPanel:InitComponent()
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this.battleUpLvTipImg = this.battleUpLvTip:GetComponent("Image")
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this.battleUpLvTipTxt = Util.GetGameObject(self.gameObject, "Bg/btnDown/battleUpLvTip/Text"):GetComponent("Text")
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this.battleLockGo = Util.GetGameObject(self.gameObject, "Bg/btnDown/battleUpLvTip/Image")
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--山河社稷图
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--山河社稷图OpenPanel
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this.btnFightLevel = Util.GetGameObject(self.gameObject, "Bg/LeftUp/box/btnFightLevel")
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this.btnFightLevel:SetActive(false)
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-- this.funcBtnList[FUNCTION_OPEN_TYPE.FIGHTLEVEL] = this.btnFightLevel
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@ -800,12 +800,12 @@ end
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-- 执行关卡战斗
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function this.ExcuteBattle()
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if not FightPointPassManager.IsChapterClossState() then
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fightMap.StopAction()
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if hasMap then
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LogGreen("关闭挂机")
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fightMap:OnClose()
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hasMap = false
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end
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-- fightMap.StopAction()
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-- if hasMap then
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-- LogGreen("关闭挂机")
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-- fightMap:OnClose()
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-- hasMap = false
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-- end
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-- UIManager.OpenPanel(UIName.FightMiddleChoosePanel, FightPointPassManager.curOpenFight, true,function ()
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-- --- 临时代码
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-- --FightPointPassManager.SetChapterOpenState(false)
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