【ID1011387】
战力冲刺有奖励可领取时增加红点提示 (cherry picked from commit d2773bab9e7c632f68f26b3829eb495296654761)dev_chengFeng
parent
24475514b9
commit
bbde58e666
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@ -1774,7 +1774,7 @@ function this.RequestUserForceChange(teamId, func)
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local msg = data:SerializeToString()
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Network:SendMessageWithCallBack(MessageTypeProto_pb.USER_FORCE_CHANGE_REQUEST, MessageTypeProto_pb.USER_FORCE_CHANGE_RESPONSE, msg, function()
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CheckRedPointStatus(RedPointType.Practice_Cultivation)
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CheckRedPointStatus(RedPointType.PowerRiceGool)
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CommonActPageManager.GetPowerRicePower()
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if func then
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func()
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end
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@ -919,6 +919,7 @@ function this.GetPowerRicePower(func)
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RankingManager.InitData(RANK_TYPE.POWER_RICE,function ()
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local allRankData,myRankData = RankingManager.GetRankingInfo()
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this.powerRicePower = myRankData.param1
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CheckRedPointStatus(RedPointType.PowerRiceGool)
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end,0)
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end
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if func then
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@ -141,7 +141,6 @@ function PowerRice:Refresh(_curIndex,isTop,isAni)
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end
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PowerRice:SetTime()
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PowerRice:SetLive2D()
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CheckRedPointStatus(RedPointType.PowerRiceGool)
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end,0)
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end
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@ -198,6 +197,7 @@ function PowerRice:SingleDataShow(item,data,index)
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JumpManager.GoJump(22001)
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elseif state == 1 then
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NetManager.GetActivityRewardRequest(data.missionId,self.actData.activityId,function (_drop)
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CheckRedPointStatus(RedPointType.PowerRiceGool)
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UIManager.OpenPanel(UIName.RewardItemPopup,_drop,1,function()
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PowerRice:Refresh(curIndex,false,false)
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end)
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