【踏碎凌霄】增加包厢数量显示
parent
79fb3ef29f
commit
bc1b55d7f3
|
@ -849,6 +849,101 @@ MonoBehaviour:
|
|||
m_ChildForceExpandHeight: 0
|
||||
m_ChildControlWidth: 0
|
||||
m_ChildControlHeight: 0
|
||||
--- !u!1 &3360248905253138725
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1905241399309562114}
|
||||
- component: {fileID: 8011557595146275574}
|
||||
- component: {fileID: 1161351346277170949}
|
||||
- component: {fileID: 8060048462192868648}
|
||||
m_Layer: 5
|
||||
m_Name: count
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1905241399309562114
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3360248905253138725}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 7.099057}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6412076940529638420}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 389, y: -57}
|
||||
m_SizeDelta: {x: 40, y: 30}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8011557595146275574
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3360248905253138725}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &1161351346277170949
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3360248905253138725}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 35
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 0
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: 0/45
|
||||
--- !u!114 &8060048462192868648
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3360248905253138725}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_EffectColor: {r: 0, g: 0, b: 0, a: 0.47058824}
|
||||
m_EffectDistance: {x: 2, y: -2}
|
||||
m_UseGraphicAlpha: 1
|
||||
--- !u!1 &3552130636997229061
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1596,6 +1691,7 @@ RectTransform:
|
|||
- {fileID: 1639871059842017831}
|
||||
- {fileID: 1845967133346787627}
|
||||
- {fileID: 4908628792640704078}
|
||||
- {fileID: 1905241399309562114}
|
||||
m_Father: {fileID: 1888552066746623679}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -1640,7 +1736,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 422, y: 2}
|
||||
m_AnchoredPosition: {x: 387, y: 2}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2228000263759491488
|
||||
|
|
|
@ -16,6 +16,7 @@ function TaSuiLingXiao:InitComponent()
|
|||
self.finishedText = Util.GetGameObject(self.mid, "FinishedText")
|
||||
self.progress = Util.GetGameObject(self.mid, "progress")
|
||||
self.progressNum = Util.GetGameObject(self.mid, "progress/num"):GetComponent("Text")
|
||||
self.count = Util.GetGameObject(self.mid, "progress/count"):GetComponent("Text")
|
||||
self.slide = Util.GetGameObject(self.mid, "progress/slide"):GetComponent("Image")
|
||||
self.helpPosition = self.btnHelp:GetComponent("RectTransform").localPosition
|
||||
self.liveRoot = Util.GetGameObject(self.gameObject, "bg/liveRoot")
|
||||
|
@ -162,15 +163,18 @@ function TaSuiLingXiao:ShowSlide()
|
|||
local bossMax = self.configData.BoxList[#self.configData.BoxList][1]
|
||||
local curBoss = 0
|
||||
local boxId = 0
|
||||
local count = ""
|
||||
for i = 1, #self.configData.BoxList do
|
||||
if historyMax < self.configData.BoxList[i][1] then
|
||||
curBoss = self.configData.BoxList[i][1]
|
||||
boxId = self.configData.BoxList[i][2]
|
||||
count = string.format("%s/%s",i,#self.configData.BoxList)
|
||||
break
|
||||
end
|
||||
end
|
||||
self.btnBox:GetComponent("Image").sprite = Util.LoadSprite(artConfig[boxId].Name)
|
||||
self.progressNum.text = string.format("%s/%s",historyMax,curBoss)
|
||||
self.count.text = count
|
||||
self.slide.fillAmount = historyMax/curBoss
|
||||
self.finishedText:SetActive(historyMax == bossMax)
|
||||
self.progress:SetActive((historyMax > 0) and (historyMax < bossMax))
|
||||
|
|
Loading…
Reference in New Issue