优化预设表头

TCX_LongZhu
PC-202302260912\Administrator 2024-09-06 20:53:09 +08:00
parent 77f090d66f
commit bc791cf3c4
2 changed files with 15 additions and 15 deletions

View File

@ -1672,8 +1672,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -103, y: 675}
m_SizeDelta: {x: 750, y: 71}
m_AnchoredPosition: {x: -69.5, y: 686.4}
m_SizeDelta: {x: 855.8, y: 93.8}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4118900264913397996
CanvasRenderer:
@ -1703,8 +1703,8 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 895edaf5020aff14bb6181683b0ba980, type: 3}
m_Type: 0
m_Sprite: {fileID: 21300000, guid: c39d460845b8bfb4aab7d859cd894c2f, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4

View File

@ -319,7 +319,7 @@ GameObject:
- component: {fileID: 3446764593967627788}
- component: {fileID: 7382570557432835358}
m_Layer: 5
m_Name: Line (1)
m_Name: titleBG
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -341,8 +341,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: -109.9, y: 1299.1}
m_SizeDelta: {x: 750, y: 71}
m_AnchoredPosition: {x: -67.3, y: 1308.4}
m_SizeDelta: {x: 867.6, y: 89.6}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3446764593967627788
CanvasRenderer:
@ -372,8 +372,8 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 895edaf5020aff14bb6181683b0ba980, type: 3}
m_Type: 0
m_Sprite: {fileID: 21300000, guid: c39d460845b8bfb4aab7d859cd894c2f, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@ -871,8 +871,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -48.5}
m_SizeDelta: {x: -26, y: -123}
m_AnchoredPosition: {x: -0.1499939, y: -48.840027}
m_SizeDelta: {x: -11.69, y: -111.32}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8614510897831865279
CanvasRenderer:
@ -902,8 +902,8 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: ab98a801fc52d784abc0d137dc9daeb2, type: 3}
m_Type: 0
m_Sprite: {fileID: 21300000, guid: a8f530feeafc0954db3b66a08004edf3, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@ -1020,7 +1020,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 625.4}
m_AnchoredPosition: {x: 0, y: 629.1}
m_SizeDelta: {x: 364.4, y: 93.4}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3242650560122329724
@ -1097,7 +1097,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &1656741422147735186
RectTransform:
m_ObjectHideFlags: 0