坐骑界面修改提交
parent
36b574a645
commit
bdb8510d92
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@ -484,9 +484,9 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -280.3, y: -131.6}
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m_SizeDelta: {x: 519.5, y: 159.6}
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m_Pivot: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -131.6}
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m_SizeDelta: {x: 540, y: 159.6}
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m_Pivot: {x: 1, y: 0.5}
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--- !u!1 &396130673485725596
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GameObject:
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m_ObjectHideFlags: 0
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@ -3467,8 +3467,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -0.46741, y: -1.6}
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m_SizeDelta: {x: 392.77, y: 138.8}
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m_AnchoredPosition: {x: 0.86, y: 1.4928}
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m_SizeDelta: {x: 395.43, y: 138.58}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2990390581569018762
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CanvasRenderer:
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@ -12650,8 +12650,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -0.47, y: 0.00048816}
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m_SizeDelta: {x: 392.77, y: 135.6}
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m_AnchoredPosition: {x: 0.85996, y: 1.4916}
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m_SizeDelta: {x: 395.43, y: 138.58}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7096263496067464868
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CanvasRenderer:
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@ -16981,7 +16981,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &1094151485460785958
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RectTransform:
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m_ObjectHideFlags: 0
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@ -45,8 +45,10 @@ function SettingPlayerRide:InitComponent(gameObject)
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this.proPre = Util.GetGameObject(gameObject, "skinProInfo/proPre")
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this.proGrid = Util.GetGameObject(gameObject, "skinProInfo/proGrid")
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local rootHight = this.proGrid.transform.rect.height
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local width = this.proGrid.transform.rect.width
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this.scrollViewPro=SubUIManager.Open(SubUIConfig.ScrollCycleView,this.proGrid.transform,this.proPre,
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nil,Vector2.New(458.2,159.6),1,2,Vector2.New(0,0))
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nil,Vector2.New(width,rootHight),1,2,Vector2.New(0,0))
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this.scrollViewPro.gameObject:GetComponent("RectTransform").anchoredPosition= Vector2.New(0,0)
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this.scrollViewPro.gameObject:GetComponent("RectTransform").anchorMin = Vector2.New(0.5, 0.5)
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this.scrollViewPro.gameObject:GetComponent("RectTransform").anchorMax = Vector2.New(0.5, 0.5)
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@ -103,7 +105,6 @@ end
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--显示信息
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function this.ShowPanelData()
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local rideList = ConfigManager.GetAllConfigsDataByKey(ConfigName.PlayerHeadIcon,"Type",PlayerHeadIconType.Ride)
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LogGreen("rideList:"..#rideList)
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--设置滚动区信息
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curUserRideId = PlayerManager.GetPlayerRide()
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curUserRideConFig = rideList[1]
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@ -165,7 +166,7 @@ function this.SingleRideClickShowInfo(data,go)
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this.getInfo.text = GetLanguageStrById(curPlayerHeadIconConfig.ItemDescribe)
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this.scrollViewPro:SetData(curPlayerHeadIconConfig.UnlockProperty,function(index,root)
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local propertyConfig = ConfigManager.GetConfigData(ConfigName.PropertyConfig, curPlayerHeadIconConfig.UnlockProperty[index][1])
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Util.GetGameObject(root, "proValue"):GetComponent("Text").text = GetLanguageStrById(propertyConfig.Info).." ".. GetPropertyFormatStr(propertyConfig.Style, curPlayerHeadIconConfig.UnlockProperty[index][2])
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Util.GetGameObject(root, "proValue"):GetComponent("Text").text = GetLanguageStrById(propertyConfig.Info)..GetPropertyFormatStr(propertyConfig.Style, curPlayerHeadIconConfig.UnlockProperty[index][2])
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end, not false, not false)
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this.stateImgGo:SetActive(true)
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if not isGet and not isUser then
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