parent
6a515c2374
commit
bdf45413bc
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@ -217,7 +217,7 @@ RectTransform:
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- {fileID: 3635456858319298487}
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- {fileID: 1325025083111620447}
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- {fileID: 4276829474227143814}
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- {fileID: 1475120091422015330}
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- {fileID: 9012805244000243689}
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- {fileID: 130060101533686417}
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- {fileID: 1336373663856583455}
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- {fileID: 2140757090972229825}
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@ -1473,13 +1473,13 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 7920936004859207622}
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m_RootOrder: 3
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m_Father: {fileID: 9012805244000243689}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -100}
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m_SizeDelta: {x: 0, y: -200}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3615097020972840977
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CanvasRenderer:
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@ -1849,6 +1849,51 @@ MonoBehaviour:
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: 999
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--- !u!1 &5882628314230884587
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 9012805244000243689}
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- component: {fileID: 6763139347968426087}
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m_Layer: 5
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m_Name: root
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &9012805244000243689
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5882628314230884587}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1475120091422015330}
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m_Father: {fileID: 7920936004859207622}
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -100}
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m_SizeDelta: {x: 0, y: -200}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6763139347968426087
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5882628314230884587}
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m_CullTransparentMesh: 0
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--- !u!1 &5920251869144039016
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GameObject:
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m_ObjectHideFlags: 0
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@ -19,7 +19,8 @@ local herosList={}
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function this:InitComponent()
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this.root = self.gameObject
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this.btnBack =Util.GetGameObject(this.root,"EnemyInfo/btnBack")
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this.e_liveRoot=Util.GetGameObject(this.root,"EnemyInfo/liveRoot")
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this.rootLive=Util.GetGameObject(this.root,"EnemyInfo/root")
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this.e_liveRoot=Util.GetGameObject(this.root,"EnemyInfo/root/liveRoot")
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this.e_name=Util.GetGameObject(this.root,"EnemyInfo/name/text"):GetComponent("Text")
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this.e_level=Util.GetGameObject(this.root,"EnemyInfo/name/level/Text"):GetComponent("Text")
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this.e_cancelBtn=Util.GetGameObject(this.root,"EnemyInfo/cancelBtn")
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@ -142,7 +143,8 @@ function this.SetSelectHero()
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local pos = heroConfig[monsterId].Position
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_LiveName = ArtConfig[paintingId].Name
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_LiveNode = poolManager:LoadLive(_LiveName, this.e_liveRoot.transform, Vector3.one * heroConfig[monsterId].Scale*0.7, Vector3.New(pos[1], pos[2], 0))
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_LiveNode = poolManager:LoadLive(_LiveName, this.e_liveRoot.transform, Vector3.one * heroConfig[monsterId].Scale, Vector3.New(pos[1], pos[2], 0))
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this.rootLive.transform.localScale = Vector3.one*0.7
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this.e_level.text = "lv."..MonsterConfig[t].Level
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this.e_name.text = MonsterConfig[t].ReadingName
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Reference in New Issue