【竞技场】增加产出
parent
d938acc273
commit
be9b79897e
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@ -85,7 +85,7 @@ function ArenaResultPopup:OnOpen(_args,_fun)
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local redName = Util.GetGameObject(_CurPanel, "Right/Grade/name")
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local redName = Util.GetGameObject(_CurPanel, "Right/Grade/name")
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local redHeadIcon = Util.GetGameObject(_CurPanel, "Right/Grade/headIcon")
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local redHeadIcon = Util.GetGameObject(_CurPanel, "Right/Grade/headIcon")
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local redHeadBg = Util.GetGameObject(_CurPanel, "Right/Grade/headBg")
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local redHeadBg = Util.GetGameObject(_CurPanel, "Right/Grade/headBg")
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local redScore = Util.GetGameObject(_CurPanel, "Right/Grade/score")
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-- local redScore = Util.GetGameObject(_CurPanel, "Right/Grade/score")
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local redResult = Util.GetGameObject(_CurPanel, "Right/result")
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local redResult = Util.GetGameObject(_CurPanel, "Right/result")
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local bigResult = Util.GetGameObject(_CurPanel, "ShiBai_WenZi"):GetComponent("Image")
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local bigResult = Util.GetGameObject(_CurPanel, "ShiBai_WenZi"):GetComponent("Image")
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@ -114,7 +114,7 @@ function ArenaResultPopup:OnOpen(_args,_fun)
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-- 积分
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-- 积分
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local bScore = blueInfo.deltaScore
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local bScore = blueInfo.deltaScore
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if bScore then
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if bScore and isWin then
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blueScore:SetActive(true)
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blueScore:SetActive(true)
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local blueScoreColor = bScore >= 0 and UIColorStr.GREEN or UIColorStr.RED
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local blueScoreColor = bScore >= 0 and UIColorStr.GREEN or UIColorStr.RED
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local blueScoreStr = bScore >= 0 and "+"..bScore or bScore
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local blueScoreStr = bScore >= 0 and "+"..bScore or bScore
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@ -123,15 +123,15 @@ function ArenaResultPopup:OnOpen(_args,_fun)
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blueScore:SetActive(false)
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blueScore:SetActive(false)
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end
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end
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local rScore = redInfo.deltaScore
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-- local rScore = redInfo.deltaScore
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if rScore then
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-- if rScore then
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redScore:SetActive(true)
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-- redScore:SetActive(true)
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local redScoreColor = rScore >= 0 and UIColorStr.GREEN or UIColorStr.RED
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-- local redScoreColor = rScore >= 0 and UIColorStr.GREEN or UIColorStr.RED
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local redScoreStr = rScore >= 0 and "+"..rScore or rScore
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-- local redScoreStr = rScore >= 0 and "+"..rScore or rScore
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redScore:GetComponent("Text").text = string.format(Language[10093],redScoreColor, redScoreStr)
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-- redScore:GetComponent("Text").text = string.format(Language[10093],redScoreColor, redScoreStr)
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else
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-- else
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redScore:SetActive(false)
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-- redScore:SetActive(false)
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end
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-- end
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-- 判断显示类型
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-- 判断显示类型
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if panelType == 0 then
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if panelType == 0 then
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