【修行】提交

dev_chengFeng
ZhangBiao 2021-05-17 11:57:54 +08:00
parent 810139a324
commit beb2d5b56c
2 changed files with 1 additions and 13 deletions

View File

@ -117,8 +117,6 @@ end
--设置下方神印信息界面
function PracticeImprint:ShowSingleImprintInfoLayout(_serverData,_configData)
LogYellow("_imprintId:".._serverData.id.." subId:".._serverData.subId)
--title显示
if _configData.Type == 0 then
self.leftTitle.text = string.format("通用神印·%s",_configData.Name)
@ -134,7 +132,6 @@ function PracticeImprint:ShowSingleImprintInfoLayout(_serverData,_configData)
self.rightInfo:SetActive(false)
elseif _configData.Type == 1 then
self.rightInfo:SetActive(true)
-- self.curHeroId = PracticeManager.ImprintServerData[_configData.Id].subId
end
if _serverData.state == 0 then
self.doBtnText.text = "选择神印"
@ -159,7 +156,6 @@ function PracticeImprint:ShowSingleImprintInfoLayout(_serverData,_configData)
return
end
end
-- LogRed("old:"..tostring(old).." new:"..tostring(new).." sub:"..tostring(sub))
NetManager.PracticeImprintRequest(old,new,tostring(sub),function ()
self:Refresh(true,true,function ()
self.ImprintInfo:SetActive(true)
@ -182,16 +178,11 @@ function PracticeImprint:ShowSingleImprintInfoLayout(_serverData,_configData)
if _serverData and _configData.Type == 1 then
self.Add:SetActive(true)
self.Hero:SetActive(false)
-- LogRed("Id:"..tostring(_serverData.id).." _serverData.subId:"..tostring(_serverData.subId))
-- LogRed(tostring(not _serverData.subId))
-- LogRed(tostring(_serverData.subId ~= nil))
-- LogRed(tostring(tostring(_serverData.subId) ~= ""))
if _serverData.subId ~= nil and _serverData.subId ~= "" and _serverData.subId ~= "nil" then
self.Add:SetActive(false)
self.Hero:SetActive(true)
--英雄图标
heroData = HeroManager.GetSingleHeroData(tostring(_serverData.subId))
-- LogGreen("heroData:"..tostring(heroData))
frame.sprite = Util.LoadSprite(GetHeroQuantityImageByquality(heroData.heroConfig.Quality,heroData.star))
icon.sprite = Util.LoadSprite(heroData.icon)
lv.text = heroData.lv
@ -206,8 +197,6 @@ function PracticeImprint:ShowSingleImprintInfoLayout(_serverData,_configData)
lv.text = _heroData.lv
proIcon.sprite = Util.LoadSprite(GetProStrImageByProNum(_heroData.heroConfig.PropertyName))
SetHeroStars(starGrid, _heroData.star)
-- self.curHeroId = tostring(_heroData.dynamicId)
--刷新
self:Refresh(true,true,function ()
self.ImprintInfo:SetActive(true)

View File

@ -110,7 +110,6 @@ function Practice:OnOpen()
end
function Practice:OnSortingOrderChange()
-- Util.AddParticleSortLayer(self.effect, self.sortingOrder - orginLayer)
orginLayer = self.sortingOrder
-- 头像层级
if self.playerInfoView then
@ -121,7 +120,7 @@ end
function Practice:OnShow()
FormationManager.RefreshMainFormationPower()
self.curLevelConfig = PracticeManager.GetCurConfigData()
LogYellow("PracticeLevel:"..tostring(PracticeManager.PracticeLevel))
LogYellow("当前修行等级Id:"..tostring(PracticeManager.PracticeLevel))
oldPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
oldBigLevel = PracticeManager.PracticeBigLevel
self:RefreshMid()