【跨服天梯】

zhangqiang 2020-12-05 13:13:19 +08:00
parent ac367a1a0c
commit bf1f26662a
8 changed files with 304 additions and 176 deletions

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@ -23,15 +23,17 @@ GETWORLDARENACHALLENGEREQUEST_ARENAENEMYS_FIELD = protobuf.FieldDescriptor();
GETWORLDARENACHALLENGEREQUEST_FIGHTTEAMINFO_FIELD = protobuf.FieldDescriptor();
GETWORLDARENACHALLENGEREQUEST_TOTALFORCE_FIELD = protobuf.FieldDescriptor();
GETWORLDARENACHALLENGERESPONSE = protobuf.Descriptor();
GETWORLDARENACHALLENGERESPONSE_MYSORTCHANGE_FIELD = protobuf.FieldDescriptor();
GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD = protobuf.FieldDescriptor();
GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD = protobuf.FieldDescriptor();
GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD = protobuf.FieldDescriptor();
GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD = protobuf.FieldDescriptor();
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD = protobuf.FieldDescriptor();
GETWORLDARENACHALLENGERESPONSE_ERR_FIELD = protobuf.FieldDescriptor();
GETWORLDARENAPROUDREQUEST = protobuf.Descriptor();
GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD = protobuf.FieldDescriptor();
GETWORLDARENAPROUDREQUEST_CHALLENGERANK_FIELD = protobuf.FieldDescriptor();
GETWORLDARENAPROUDRESPONSE = protobuf.Descriptor();
GETWORLDARENAPROUDRESPONSE_DROP_FIELD = protobuf.FieldDescriptor();
GETWORLDARENAPROUDRESPONSE_ERR_FIELD = protobuf.FieldDescriptor();
GETWORLDARENARECORDINFOREQUEST = protobuf.Descriptor();
GETWORLDARENARECORDINFORESPONSE = protobuf.Descriptor();
GETWORLDARENARECORDINFORESPONSE_ARENARECORDINFO_FIELD = protobuf.FieldDescriptor();
@ -214,31 +216,21 @@ GETWORLDARENACHALLENGEREQUEST.enum_types = {}
GETWORLDARENACHALLENGEREQUEST.fields = {GETWORLDARENACHALLENGEREQUEST_TEAMID_FIELD, GETWORLDARENACHALLENGEREQUEST_CHALLENGESERVERID_FIELD, GETWORLDARENACHALLENGEREQUEST_CHALLENGEUID_FIELD, GETWORLDARENACHALLENGEREQUEST_CHALLENGERANK_FIELD, GETWORLDARENACHALLENGEREQUEST_SKIPFIGHT_FIELD, GETWORLDARENACHALLENGEREQUEST_ARENAENEMYS_FIELD, GETWORLDARENACHALLENGEREQUEST_FIGHTTEAMINFO_FIELD, GETWORLDARENACHALLENGEREQUEST_TOTALFORCE_FIELD}
GETWORLDARENACHALLENGEREQUEST.is_extendable = false
GETWORLDARENACHALLENGEREQUEST.extensions = {}
GETWORLDARENACHALLENGERESPONSE_MYSORTCHANGE_FIELD.name = "mySortChange"
GETWORLDARENACHALLENGERESPONSE_MYSORTCHANGE_FIELD.full_name = ".rpc.world.GetWorldArenaChallengeResponse.mySortChange"
GETWORLDARENACHALLENGERESPONSE_MYSORTCHANGE_FIELD.number = 1
GETWORLDARENACHALLENGERESPONSE_MYSORTCHANGE_FIELD.index = 0
GETWORLDARENACHALLENGERESPONSE_MYSORTCHANGE_FIELD.label = 1
GETWORLDARENACHALLENGERESPONSE_MYSORTCHANGE_FIELD.has_default_value = false
GETWORLDARENACHALLENGERESPONSE_MYSORTCHANGE_FIELD.default_value = 0
GETWORLDARENACHALLENGERESPONSE_MYSORTCHANGE_FIELD.type = 5
GETWORLDARENACHALLENGERESPONSE_MYSORTCHANGE_FIELD.cpp_type = 1
GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD.name = "arenaEnemys"
GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD.full_name = ".rpc.world.GetWorldArenaChallengeResponse.arenaEnemys"
GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD.number = 2
GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD.index = 1
GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD.label = 3
GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD.has_default_value = false
GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD.default_value = {}
GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD.message_type = CommonProto_pb.ARENAENEMY
GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD.type = 11
GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD.cpp_type = 10
GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD.name = "arenaInfo"
GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD.full_name = ".rpc.world.GetWorldArenaChallengeResponse.arenaInfo"
GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD.number = 1
GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD.index = 0
GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD.label = 1
GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD.has_default_value = false
GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD.default_value = nil
GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD.message_type = CommonProto_pb.ARENAINFO
GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD.type = 11
GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD.cpp_type = 10
GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD.name = "fightData"
GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD.full_name = ".rpc.world.GetWorldArenaChallengeResponse.fightData"
GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD.number = 3
GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD.index = 2
GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD.number = 2
GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD.index = 1
GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD.label = 1
GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD.has_default_value = false
GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD.default_value = nil
@ -248,8 +240,8 @@ GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD.cpp_type = 10
GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD.name = "fightResult"
GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD.full_name = ".rpc.world.GetWorldArenaChallengeResponse.fightResult"
GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD.number = 4
GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD.index = 3
GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD.number = 3
GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD.index = 2
GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD.label = 1
GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD.has_default_value = false
GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD.default_value = 0
@ -258,8 +250,8 @@ GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD.cpp_type = 1
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.name = "drop"
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.full_name = ".rpc.world.GetWorldArenaChallengeResponse.drop"
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.number = 5
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.index = 4
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.number = 4
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.index = 3
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.label = 1
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.has_default_value = false
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.default_value = nil
@ -267,16 +259,26 @@ GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.message_type = CommonProto_pb.DROP
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.type = 11
GETWORLDARENACHALLENGERESPONSE_DROP_FIELD.cpp_type = 10
GETWORLDARENACHALLENGERESPONSE_ERR_FIELD.name = "err"
GETWORLDARENACHALLENGERESPONSE_ERR_FIELD.full_name = ".rpc.world.GetWorldArenaChallengeResponse.err"
GETWORLDARENACHALLENGERESPONSE_ERR_FIELD.number = 5
GETWORLDARENACHALLENGERESPONSE_ERR_FIELD.index = 4
GETWORLDARENACHALLENGERESPONSE_ERR_FIELD.label = 1
GETWORLDARENACHALLENGERESPONSE_ERR_FIELD.has_default_value = false
GETWORLDARENACHALLENGERESPONSE_ERR_FIELD.default_value = 0
GETWORLDARENACHALLENGERESPONSE_ERR_FIELD.type = 5
GETWORLDARENACHALLENGERESPONSE_ERR_FIELD.cpp_type = 1
GETWORLDARENACHALLENGERESPONSE.name = "GetWorldArenaChallengeResponse"
GETWORLDARENACHALLENGERESPONSE.full_name = ".rpc.world.GetWorldArenaChallengeResponse"
GETWORLDARENACHALLENGERESPONSE.nested_types = {}
GETWORLDARENACHALLENGERESPONSE.enum_types = {}
GETWORLDARENACHALLENGERESPONSE.fields = {GETWORLDARENACHALLENGERESPONSE_MYSORTCHANGE_FIELD, GETWORLDARENACHALLENGERESPONSE_ARENAENEMYS_FIELD, GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD, GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD, GETWORLDARENACHALLENGERESPONSE_DROP_FIELD}
GETWORLDARENACHALLENGERESPONSE.fields = {GETWORLDARENACHALLENGERESPONSE_ARENAINFO_FIELD, GETWORLDARENACHALLENGERESPONSE_FIGHTDATA_FIELD, GETWORLDARENACHALLENGERESPONSE_FIGHTRESULT_FIELD, GETWORLDARENACHALLENGERESPONSE_DROP_FIELD, GETWORLDARENACHALLENGERESPONSE_ERR_FIELD}
GETWORLDARENACHALLENGERESPONSE.is_extendable = false
GETWORLDARENACHALLENGERESPONSE.extensions = {}
GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD.name = "challengeUid"
GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD.full_name = ".rpc.world.GetWorldArenaProudRequest.challengeUid"
GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD.number = 2
GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD.number = 1
GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD.index = 0
GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD.label = 1
GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD.has_default_value = false
@ -284,11 +286,21 @@ GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD.default_value = 0
GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD.type = 5
GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD.cpp_type = 1
GETWORLDARENAPROUDREQUEST_CHALLENGERANK_FIELD.name = "challengeRank"
GETWORLDARENAPROUDREQUEST_CHALLENGERANK_FIELD.full_name = ".rpc.world.GetWorldArenaProudRequest.challengeRank"
GETWORLDARENAPROUDREQUEST_CHALLENGERANK_FIELD.number = 2
GETWORLDARENAPROUDREQUEST_CHALLENGERANK_FIELD.index = 1
GETWORLDARENAPROUDREQUEST_CHALLENGERANK_FIELD.label = 1
GETWORLDARENAPROUDREQUEST_CHALLENGERANK_FIELD.has_default_value = false
GETWORLDARENAPROUDREQUEST_CHALLENGERANK_FIELD.default_value = 0
GETWORLDARENAPROUDREQUEST_CHALLENGERANK_FIELD.type = 5
GETWORLDARENAPROUDREQUEST_CHALLENGERANK_FIELD.cpp_type = 1
GETWORLDARENAPROUDREQUEST.name = "GetWorldArenaProudRequest"
GETWORLDARENAPROUDREQUEST.full_name = ".rpc.world.GetWorldArenaProudRequest"
GETWORLDARENAPROUDREQUEST.nested_types = {}
GETWORLDARENAPROUDREQUEST.enum_types = {}
GETWORLDARENAPROUDREQUEST.fields = {GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD}
GETWORLDARENAPROUDREQUEST.fields = {GETWORLDARENAPROUDREQUEST_CHALLENGEUID_FIELD, GETWORLDARENAPROUDREQUEST_CHALLENGERANK_FIELD}
GETWORLDARENAPROUDREQUEST.is_extendable = false
GETWORLDARENAPROUDREQUEST.extensions = {}
GETWORLDARENAPROUDRESPONSE_DROP_FIELD.name = "drop"
@ -302,11 +314,21 @@ GETWORLDARENAPROUDRESPONSE_DROP_FIELD.message_type = CommonProto_pb.DROP
GETWORLDARENAPROUDRESPONSE_DROP_FIELD.type = 11
GETWORLDARENAPROUDRESPONSE_DROP_FIELD.cpp_type = 10
GETWORLDARENAPROUDRESPONSE_ERR_FIELD.name = "err"
GETWORLDARENAPROUDRESPONSE_ERR_FIELD.full_name = ".rpc.world.GetWorldArenaProudResponse.err"
GETWORLDARENAPROUDRESPONSE_ERR_FIELD.number = 2
GETWORLDARENAPROUDRESPONSE_ERR_FIELD.index = 1
GETWORLDARENAPROUDRESPONSE_ERR_FIELD.label = 1
GETWORLDARENAPROUDRESPONSE_ERR_FIELD.has_default_value = false
GETWORLDARENAPROUDRESPONSE_ERR_FIELD.default_value = 0
GETWORLDARENAPROUDRESPONSE_ERR_FIELD.type = 5
GETWORLDARENAPROUDRESPONSE_ERR_FIELD.cpp_type = 1
GETWORLDARENAPROUDRESPONSE.name = "GetWorldArenaProudResponse"
GETWORLDARENAPROUDRESPONSE.full_name = ".rpc.world.GetWorldArenaProudResponse"
GETWORLDARENAPROUDRESPONSE.nested_types = {}
GETWORLDARENAPROUDRESPONSE.enum_types = {}
GETWORLDARENAPROUDRESPONSE.fields = {GETWORLDARENAPROUDRESPONSE_DROP_FIELD}
GETWORLDARENAPROUDRESPONSE.fields = {GETWORLDARENAPROUDRESPONSE_DROP_FIELD, GETWORLDARENAPROUDRESPONSE_ERR_FIELD}
GETWORLDARENAPROUDRESPONSE.is_extendable = false
GETWORLDARENAPROUDRESPONSE.extensions = {}
GETWORLDARENARECORDINFOREQUEST.name = "GetWorldArenaRecordInfoRequest"

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@ -71,9 +71,9 @@ function JumpServerHightLadderPanel:BindEvent()
Util.AddClick(this.sdBtn,function()
--条件判断
this.BuyVipFun(function()
this.BuyVipFun(1,function()
--直接战斗
JumpServerManager.StarFightHightLadder(0,0,2,function(msg)
JumpServerManager.StarFightHightLadder(nil,1,function(msg)
this.RefreshBuyNum()
this.OnShowPanel()
end)
@ -81,7 +81,7 @@ function JumpServerHightLadderPanel:BindEvent()
end)
Util.AddClick(this.addNumBtn,function()
this.BuyVipFun(function()
this.BuyVipFun(2,function()
this.RefreshBuyNum()
end)
end)
@ -100,28 +100,22 @@ end
--跨服
function JumpServerHightLadderPanel:OnOpen()
this.UpView:OnOpen({showType = UpViewOpenType.ShowRight, panelType = PanelType.Main})
JumpServerManager.GetWorldArenaChallengeRequest()
JumpServerManager.GetWorldArenaInfoRequest()
end
--界面打开时调用(用于子类重写)
function JumpServerHightLadderPanel:OnShow(...)
this.OnShowPanel()
function JumpServerHightLadderPanel:OnShow()
end
function this:OnSortingOrderChange()
-- Util.AddParticleSortLayer(this.effect, self.sortingOrder - orginLayer)
end
function this.OnShowPanel()
stage = 1--JumpServerManager.GetHightLadderDatastage()
stage = JumpServerManager.GetHightLadderDatastage()
datas = JumpServerManager.GetHightLadderDataArenaInfo()
-- this.scrollView:SetData(datas,function(index,go)
-- this.ShowSingleData(go,datas[index])
-- end)
LogPink("datas.arenaEnemys "..#datas.arenaEnemys)
for i = 1, 4 do
-- this.ShowSingleData(goList[i],datas.arenaEnemys[i],i)
this.ShowSingleData(goList[i],nil,i)
this.ShowSingleData(goList[i],datas.arenaEnemys[i],i)
end
@ -152,11 +146,12 @@ function this.OnShowPanel()
this.RemainTimeDown(this.timeText,this.timeText:GetComponent("Text"),JumpServerManager.GetHightLadderDataEndTime(),timeStr)
end
function this.RefreshBuyNum()
this.mianfeiTextl.text = JumpServerManager.GetCanBattleCount()
this.mianfeiText.text = JumpServerManager.GetCanBattleCount()
this.buyText.text = JumpServerManager.GetCanBuyBattleCount()
end
function this.ShowSingleData(go,data,i)
--data.arenaEnemys.personInfo.name
LogPink("data "..data.personInfo.uid)
local playerInfo = Util.GetGameObject(go, "playerInfo")
local sdBtn = Util.GetGameObject(go, "sdBtn")
local sdBtnRedPoint = Util.GetGameObject(go, "sdBtn/redPoint")
@ -183,12 +178,15 @@ function this.ShowSingleData(go,data,i)
Util.GetGameObject(go, "playerInfo/warPower/powerBtn/value"):GetComponent("Text").text = data.personInfo.totalForce
Util.GetGameObject(go, "playerInfo/warPower/Text"):GetComponent("Text").text = "".. data.personInfo.rank ..""
local live = Util.GetGameObject(go, "playerInfo/live")
this.LocadPersonInfoLive(go,NameManager.roleSex,live)
this.LocadPersonInfoLive(go,NameManager.roleSex,live.transform)
sdBtnRedPoint:SetActive(JumpServerManager.GetCanBattleCount() > 0)
LogPink("0000000000")
Util.AddOnceClick(sdBtn,function()
this.BuyVipFun(function()
LogPink("111111111111111")
this.BuyVipFun(1,function()
--直接战斗
JumpServerManager.StarFightHightLadder(data.personInfo.serverId,data.personInfo.uid,1,function()
LogPink("22222222")
JumpServerManager.StarFightHightLadder(data.personInfo,0,function(msg)
this.RefreshBuyNum()
this.OnShowPanel()
end)
@ -203,24 +201,12 @@ function this.ShowSingleData(go,data,i)
Util.GetGameObject(go, "playerInfo/warPower/powerBtn/value"):GetComponent("Text").text = data.personInfo.totalForce
Util.GetGameObject(go, "playerInfo/warPower/Text"):GetComponent("Text").text = "".. data.personInfo.rank ..""
local live = Util.GetGameObject(go, "playerInfo/live")
this.LocadPersonInfoLive(go,NameManager.roleSex,live)
this.LocadPersonInfoLive(go,NameManager.roleSex,live.transform)
sdBtnRedPoint:SetActive(data.personInfo.worshipTime < 0)
Util.AddOnceClick(sdBtn,function()
if data.personInfo.worshipTime < 0 then
NetManager.GetWorldArenaChallengeRequest(data.personInfo.serverId,data.personInfo.uid,function(msg)
local itemId = 0
local itemNum = 0
if msg.drop.itemlist ~= nil and #msg.drop.itemlist > 0 then
for i = 1, #msg.drop.itemlist do
if msg.drop.itemlist[i].itemNum > 0 then
itemId = msg.drop.itemlist[i].itemId--
itemNum = msg.drop.itemlist[i].itemNum
end
end
end
PopupTipPanel.ShowTip(string.format("膜拜成功,获得%sX%s"),ConfigManager.GetConfigData(ConfigName.ItemConfig,itemId).Name, itemNum)
-- PopupTipPanel.ShowColorTip(name, icon, num)
--刷新界面
JumpServerManager.GetWorldArenaProudRequest(data.personInfo,function(msg)
this.OnShowPanel()
end)
end
end)
@ -233,9 +219,8 @@ function this.LocadPersonInfoLive(go,roleSex,live)
end
local npc = roleSex == ROLE_SEX.BOY and "live2d_npc_map" or "live2d_npc_map_nv"
local scale = roleSex == ROLE_SEX.BOY and Vector3.one * 0.26 or Vector3.one * 0.16
local live2d = poolManager:LoadLive(npc, live,
scale, Vector3.zero)
local SkeletonGraphic = self.liveNode:GetComponent("SkeletonGraphic")
local live2d = poolManager:LoadLive(npc, live,scale, Vector3.zero)
local SkeletonGraphic = live2d:GetComponent("SkeletonGraphic")
if SkeletonGraphic then
SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true)
SkeletonGraphic.transform.localEulerAngles = Vector3.New(0, 0, 0)

View File

@ -44,14 +44,14 @@ end
--界面打开时调用(用于子类重写)
function JumpServerHightLadderRecordPopup:OnOpen(...)
-- 请求数据
ArenaManager.RequestArenaRecord()
-- 刷新显示
this.RefreshRecordList()
JumpServerManager.GetWorldArenaRecordInfoRequest(function(msg)
this.RefreshRecordList(msg)
end)
end
-- 刷新记录列表
function this.RefreshRecordList()
local recordList = ArenaManager.GetRecordList()
function this.RefreshRecordList(msg)
local recordList = msg
if (#recordList<1) then
this.roleImage:SetActive(true)
else
@ -79,26 +79,35 @@ function this.RankNodeAdapter(node, data)
local sortTip = Util.GetGameObject(node, "sortTip")
local upImage = Util.GetGameObject(node, "upImage")
local downImage = Util.GetGameObject(node, "downImage")
local warOrGuard = 0
local curShowPersonInfo = nil
if curShowPersonInfo.personInfo.uid == PlayerManager.uid then--挑战
warOrGuard = 1
curShowPersonInfo = data.enemyInfo
else--防守
warOrGuard = 2
curShowPersonInfo = data.myInfo
end
lv_name.text = "lv"..data.attackInfo.personInfo.serverId.." "..data.attackInfo.personInfo.name
power.text = Language[10090]..data.attackInfo.personInfo.totalForce
time.text = GetDeltaTimeStr(data.attackTime)
curSort:GetComponent("Text").text = data.attackInfo.personInfo.score
nextSort:GetComponent("Text").text = data.attackInfo.personInfo.worshipTime
lv_name.text = "lv"..curShowPersonInfo.personInfo.name--curShowPersonInfo.personInfo.serverId.." "..
power.text = Language[10090]..curShowPersonInfo.personInfo.totalForce
time.text = GetDeltaTimeStr(data.FightData.fightSeed)
curSort:GetComponent("Text").text = data.oldrank
nextSort:GetComponent("Text").text = data.rank
curSort:SetActive(false)
nextSort:SetActive(false)
upImage:SetActive(false)
downImage:SetActive(false)
sortTip:SetActive(false)
local isWin = data.fightResult == 1
local isWin = (warOrGuard == 1 and data.fightResult == 1) or (warOrGuard == 2 and data.fightResult == 0)
local color = isWin and UIColor.GREEN or UIColor.RED
curSort:GetComponent("Text").color = color
nextSort:GetComponent("Text").color = color
if data.attackInfo.personInfo.score > data.attackInfo.personInfo.worshipTime then
if data.oldrank > data.rank then
upImage:SetActive(true)
curSort:SetActive(true)
nextSort:SetActive(true)
elseif data.attackInfo.personInfo.score == data.attackInfo.personInfo.worshipTime then
elseif data.oldrank == data.rank then
sortTip:SetActive(true)
else
downImage:SetActive(true)
@ -111,38 +120,39 @@ function this.RankNodeAdapter(node, data)
end
_PlayerHeadList[node]:Reset()
_PlayerHeadList[node]:SetScale(Vector3.one * 0.8)
_PlayerHeadList[node]:SetHead(data.attackInfo.personInfo.head)
_PlayerHeadList[node]:SetFrame(data.attackInfo.personInfo.headFrame)
_PlayerHeadList[node]:SetHead(curShowPersonInfo.personInfo.head)
_PlayerHeadList[node]:SetFrame(curShowPersonInfo.personInfo.headFrame)
_PlayerHeadList[node]:SetLayer(this.sortingOrder)
_PlayerHeadList[node]:SetEffectScale(0.85)
local resultStr = isWin and Language[10091] or Language[10092]
local resultStr = warOrGuard == 1 and "挑战" or "防守"
resultStr = resultStr .. (isWin and "成功" or "失败")
result.text = resultStr
result.color = color
-- 给回放按钮添加事件
local replay = Util.GetGameObject(node, "replay")
Util.AddOnceClick(replay, function()
local nameStr = data.attackInfo.personInfo.name.."|"..PlayerManager.nickName
local nameStr = curShowPersonInfo.personInfo.name.."|"..PlayerManager.nickName
local realResult = (data.fightResult + 1) % 2 -- 服务器返回的是我的结果,转换为真实结果
ArenaManager.RequestRecordFightData(realResult, data.id, nameStr, function()
this:ClosePanel()
--构建显示结果数据(我永远在蓝方)
-- local arg = {}
-- arg.result = realResult
-- arg.blue = {}
-- arg.blue.uid = data.attackInfo.personInfo.uid
-- arg.blue.name = data.attackInfo.personInfo.name
-- arg.blue.head = data.attackInfo.personInfo.head
-- arg.blue.frame = data.attackInfo.personInfo.headFrame
-- arg.blue.deltaScore = - data.myScoreChange
-- arg.red= {}
-- arg.red.uid = PlayerManager.uid
-- arg.red.name = PlayerManager.nickName
-- arg.red.head = PlayerManager.head
-- arg.red.frame = PlayerManager.frame
-- arg.red.deltaScore = data.myScoreChange
-- UIManager.OpenPanel(UIName.ArenaResultPopup, arg)
local arg = {}
arg.result = realResult
arg.blue = {}
arg.blue.uid = curShowPersonInfo.personInfo.uid
arg.blue.name = curShowPersonInfo.personInfo.name
arg.blue.head = curShowPersonInfo.personInfo.head
arg.blue.frame = curShowPersonInfo.personInfo.headFrame
arg.blue.deltaScore = 0
arg.red= {}
arg.red.uid = PlayerManager.uid
arg.red.name = PlayerManager.nickName
arg.red.head = PlayerManager.head
arg.red.frame = PlayerManager.frame
arg.red.deltaScore = 0
UIManager.OpenPanel(UIName.ArenaResultPopup, arg)
end)
end)

View File

@ -17,32 +17,41 @@ end
--跨服天梯数据
---------------------------------------------
---初始化
function this.GetWorldArenaChallengeRequest()
NetManager.GetWorldArenaChallengeRequest(function(_msg)
function this.GetWorldArenaInfoRequest()
NetManager.GetWorldArenaInfoRequest(function(_msg)
this.InithightLadderData(_msg)
Game.GlobalEvent:DispatchEvent(GameEvent.JumpServerHeightLadder.UpdateHeightLadderPanel)
end)
end
function this.InithightLadderData(_msg)
LogPink("_msg.arenaInfo "..#_msg.arenaInfo)
LogPink("_msg.arenaInfo.arenaEnemys "..#_msg.arenaInfo.arenaEnemys)
LogPink("_msg.stage ".._msg.stage)
LogPink("_msg.endTime ".._msg.endTime)
-- LogPink("_msg.score ".._msg.score)
LogPink("_msg.arenaInfo.score ".._msg.arenaInfo.score)
arenaInfo = _msg.arenaInfo
stage = _msg.stage
endTime = _msg.endTime
myRank = _msg.score
myRank = _msg.arenaInfo.score
end
--推送更新
function this.IndicationHightLadderData(_msg)
arenaInfo = _msg.arenaInfo
stage = _msg.stage
endTime = _msg.endTime
myRank = _msg.score
myRank = _msg.arenaInfo.score
LogPink("_msg.arenaInfo.arenaEnemys "..#_msg.arenaInfo.arenaEnemys)
LogPink("_msg.stage ".._msg.stage)
LogPink("_msg.endTime ".._msg.endTime)
LogPink("_msg.arenaInfo.score ".._msg.arenaInfo.score)
end
--战斗更新
function this.BattleHightLadderData(_msg)
arenaInfo.arenaEnemys = _msg.arenaEnemys
myRank = _msg.mySortChange
if _msg.arenaInfo and _msg.arenaInfo.arenaEnemys and #_msg.arenaInfo.arenaEnemys > 0 then
arenaInfo = _msg.arenaInfo
myRank =_msg.arenaInfo.score
end
LogPink("_msg.arenaInfo.arenaEnemys "..#_msg.arenaInfo.arenaEnemys)
LogPink("_msg.arenaInfo.score ".._msg.arenaInfo.score)
end
--获得天梯阶段
function this.GetHightLadderDataArenaInfo()
@ -69,26 +78,84 @@ function this.GetCanBuyBattleCount()
return PrivilegeManager.GetPrivilegeRemainValue(PRIVILEGE_TYPE.JUMPSERVER_GIGHTLADDER_BUYNUM)
end
--天梯开始战斗
function this.StarFightHightLadder(challengeServerid,challengeUid,skipFight,callBack)
NetManager.GetWorldArenaChallengeRequest(FormationTypeDef.FORMATION_NORMAL,challengeServerid,challengeUid,skipFight,function (msg)
function this.StarFightHightLadder(personInfo,skipFight,callBack)
NetManager.GetWorldArenaChallengeRequest(FormationTypeDef.FORMATION_NORMAL,personInfo,skipFight,function (msg)
oldMyRank = myRank
if skipFight == 1 then--挑战
if msg.fightResult == -1 then
this.BattleHightLadderData(msg.arenaEnemys)
if msg and msg.drop and msg.drop.itemlist and #msg.drop.itemlist > 0 then
LogPink(" #msg.drop.itemlist ".. #msg.drop.itemlist)
else
LogPink(" #msg.drop.itemlist nil ")
end
if skipFight == 0 then--挑战
if msg.err== -1 then
this.BattleHightLadderData(msg)
PopupTipPanel.ShowTip("无法挑战,目标玩家排名出现变化,已重新匹配对手!")
return
end
this.BattleHightLadderData(msg.arenaEnemys)
local fightData = BattleManager.GetBattleServerData(msg)
UIManager.OpenPanel(UIName.BattlePanel, fightData, BATTLE_TYPE.JumpServerhightLadder, callBack)
this.BattleHightLadderData(msg)
local fightData = BattleManager.GetBattleServerData(msg,1)
UIManager.OpenPanel(UIName.BattlePanel, fightData, BATTLE_TYPE.JumpServerhightLadder, function()
UIManager.OpenPanel(UIName.RewardItemPopup, msg.drop, 1,function()
if callBack then
callBack(msg)
end
end)
end
)
else
this.BattleHightLadderData(msg.arenaEnemys)
this.BattleHightLadderData(msg)
local fightData = BattleManager.GetBattleServerData(msg)
UIManager.OpenPanel(UIName.RewardItemPopup, msg.drop, 1,function()
if callBack then
callBack(msg)
end
end, 1)
end
end)
end
function this.GetWorldArenaProudRequest(personInfo,callBack)
NetManager.GetWorldArenaProudRequest(personInfo,function(msg)
if msg.err== -1 then
this.BattleHightLadderData(msg)
PopupTipPanel.ShowTip("无法挑战,目标玩家排名出现变化,已重新匹配对手!")
return
end
local itemId = 0
local itemNum = 0
if msg.drop.itemlist ~= nil and #msg.drop.itemlist > 0 then
for i = 1, #msg.drop.itemlist do
if msg.drop.itemlist[i].itemNum > 0 then
itemId = msg.drop.itemlist[i].itemId--
itemNum = msg.drop.itemlist[i].itemNum
end
end
end
PopupTipPanel.ShowTip(string.format("膜拜成功,获得%sX%s"),ConfigManager.GetConfigData(ConfigName.ItemConfig,itemId).Name, itemNum)
--worshipTime
for i = 1, #arenaInfo.arenaEnemys do
if arenaInfo.arenaEnemys[i] then
local curData = arenaInfo.arenaEnemys[i]
if personInfo.uid == curData.personInfo.uid then
if curData.personInfo and curData.personInfo.worshipTime then
curData.personInfo.worshipTime = msg.worshipTime
end
end
end
end
if callBack then
callBack(msg)
end
end)
end
function this.GetWorldArenaRecordInfoRequest(callBack)
NetManager.GetWorldArenaRecordInfoRequest(function(msg)
if callBack then
callBack(msg)
end
end)
end
--剩余免费挑战次数红点
function this.JumpServerHightLadderMianFeiNumRedPoint()
local isOpen = ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.JumpServer)

View File

@ -4776,7 +4776,7 @@ function this.ChengeMonsterChooseRequest(activityId,selectId,func)
end)
end
--跨服天梯数据
function this.GetWorldArenaChallengeRequest(func)
function this.GetWorldArenaInfoRequest(func)
local data = gtwprotos.WorldProto_pb.GetWorldArenaInfoRequest()
-- data.activityId = id
local msg = data:SerializeToString()
@ -4790,14 +4790,16 @@ function this.GetWorldArenaChallengeRequest(func)
end)
end
--跨服天梯挑战
function this.GetWorldArenaChallengeRequest2(teamId,challengeServerid,challengeUid,skipFight,func)
function this.GetWorldArenaChallengeRequest(teamId,personInfo,skipFight,func)
local data = gtwprotos.WorldProto_pb.GetWorldArenaChallengeRequest()
data.teamId = teamId
data.challengeServerid = challengeServerid
data.challengeUid = challengeUid
if personInfo then
data.teamId = teamId
data.challengeUid = personInfo.uid
data.challengeRank = personInfo.rank
end
data.skipFight = skipFight
local msg = data:SerializeToString()
Network:SendMessageWithCallBack(MessageTypeProto_pb.GetShejiAwardRequest, MessageTypeProto_pb.GetShejiAwardResponse, msg, function(buffer)
Network:SendMessageWithCallBack(MessageTypeProto_pb.GetWorldArenaChallengeRequest, MessageTypeProto_pb.GetWorldArenaChallengeResponse, msg, function(buffer)
local data = buffer:DataByte()
local msg = gtwprotos.WorldProto_pb.GetWorldArenaChallengeResponse()
msg:ParseFromString(data)
@ -4808,12 +4810,12 @@ function this.GetWorldArenaChallengeRequest2(teamId,challengeServerid,challengeU
end
--跨服天梯膜拜
function this.GetWorldArenaChallengeRequest3(challengeServerid,challengeUid,func)
function this.GetWorldArenaProudRequest(personInfo,func)
local data = gtwprotos.WorldProto_pb.GetWorldArenaProudRequest()
data.challengeServerid = challengeServerid
data.challengeUid = challengeUid
data.challengeUid = personInfo.uid
data.challengeRank = personInfo.rank
local msg = data:SerializeToString()
Network:SendMessageWithCallBack(MessageTypeProto_pb.GetShejiAwardRequest, MessageTypeProto_pb.GetShejiAwardResponse, msg, function(buffer)
Network:SendMessageWithCallBack(MessageTypeProto_pb.GetWorldArenaProudRequest, MessageTypeProto_pb.GetWorldArenaProudResponse, msg, function(buffer)
local data = buffer:DataByte()
local msg = gtwprotos.WorldProto_pb.GetWorldArenaProudResponse()
msg:ParseFromString(data)
@ -4824,8 +4826,11 @@ function this.GetWorldArenaChallengeRequest3(challengeServerid,challengeUid,func
end
--跨服天梯战斗记录
function this.GetWorldArenaChallengeRequest4(func)
Network:SendMessageWithCallBack(MessageTypeProto_pb.GetShejiAwardRequest, MessageTypeProto_pb.GetShejiAwardResponse, nil, function(buffer)
function this.GetWorldArenaRecordInfoRequest(func)
local data = gtwprotos.WorldProto_pb.GetWorldArenaRecordInfoRequest()
-- data.activityId = id
local msg = data:SerializeToString()
Network:SendMessageWithCallBack(MessageTypeProto_pb.GetWorldArenaRecordInfoRequest, MessageTypeProto_pb.GetWorldArenaRecordInfoResponse, msg, function(buffer)
local data = buffer:DataByte()
local msg = gtwprotos.WorldProto_pb.GetWorldArenaRecordInfoResponse()
msg:ParseFromString(data)

View File

@ -199,7 +199,7 @@ function BattleWinPopup:NextStep()
-- 胜利显示本场比赛的表现最好的英雄
UIManager.OpenPanel(UIName.BattleBestPopup, bestData.roleId,bestData.skinId, bestData.damage, allDamage, function(_BattleBestPopup)
-- 打开关卡奖励界面
UIManager.OpenPanel(UIName.RewardItemPopup, m_battleResult.drop, 1,function()
-- UIManager.OpenPanel(UIName.RewardItemPopup, m_battleResult.drop, 1,function()
if _BattleBestPopup then
_BattleBestPopup:ClosePanel()
end
@ -207,7 +207,7 @@ function BattleWinPopup:NextStep()
m_battlePanel:ClosePanel()
end
self:ClosePanel()
end, 1)
-- end)
local MyRank = JumpServerManager.GetHightLadderDataMyRank()
local OldMyRank = JumpServerManager.GetHightLadderDataOldMyRank()
if MyRank ~= OldMyRank then
@ -215,16 +215,15 @@ function BattleWinPopup:NextStep()
elseif MyRank == OldMyRank then
PopupTipPanel.ShowTip("挑战成功")
end
end)
else
-- 打开关卡奖励界面
UIManager.OpenPanel(UIName.RewardItemPopup, m_battleResult.drop, 1,function()
-- UIManager.OpenPanel(UIName.RewardItemPopup, m_battleResult.drop, 1,function()
if m_battlePanel then
m_battlePanel:ClosePanel()
end
self:ClosePanel()
end, 1)
-- end)
end
end
end