神兵常量提交
parent
a2726648ff
commit
c370823e04
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@ -1136,6 +1136,8 @@ ItemType = {
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CommonChip=50,--通用碎片
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CommonChip=50,--通用碎片
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FaXiang=51, --法相
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FaXiang=51, --法相
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ReplaceCard=52,--神将置换卡
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ReplaceCard=52,--神将置换卡
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GodWeapon =53, --神兵
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GodWeaponChip=54,--神兵碎片
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}
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}
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JumpType = {
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JumpType = {
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Lottery = 1, --招募
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Lottery = 1, --招募
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@ -234,6 +234,7 @@ local ManagerNames = {
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"GodPrint/GodPrintManager",
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"GodPrint/GodPrintManager",
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--封神多队塔管理
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--封神多队塔管理
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"WorldArena/GodsWayTowerManager",
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"WorldArena/GodsWayTowerManager",
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"GodWeapon/GodWeaponManager",
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--!!!!红点管理(尽量放在最后)!!!!--
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--!!!!红点管理(尽量放在最后)!!!!--
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"Player/RedpotManager",
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"Player/RedpotManager",
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@ -488,6 +488,8 @@ UIName = {
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GodsWayOtherTeamPanel=496,
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GodsWayOtherTeamPanel=496,
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GodsWayTowerPanel=497,
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GodsWayTowerPanel=497,
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GodsWayTreasurePanel=498,
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GodsWayTreasurePanel=498,
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GodWeaponMainPanel=499,--神兵主界面
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GodWeaponListPanel=500, --神兵列表
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}
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}
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SubUIConfig = {
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SubUIConfig = {
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: e40dd47cf2112fa40991f6085ca7285c
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,10 @@
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GodWeaponManager = {};
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local this = GodWeaponManager
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function this.Initialize()
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end
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return this
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