【修改】提交
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@ -20418,7 +20418,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 90, y: 25}
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m_AnchoredPosition: {x: 76, y: 25}
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m_SizeDelta: {x: 0, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8398031213055335365
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@ -476,12 +476,23 @@ function this.FormationAdapter(teamInfo)
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if (index == 1 and teamInfo.sealShow and #teamInfo.sealShow > 0) or--神印
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(index == 2 and teamInfo.transformationCardInfo and #teamInfo.transformationCardInfo > 0) or--身外化身
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(index == 3 and teamInfo.sixiangxinfaInfo and #teamInfo.sixiangxinfaInfo > 0) or--四象心法
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(index == 4 and teamInfo.lifeGridInfo and #teamInfo.lifeGridInfo > 0) or--命石
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(index == 5 and teamInfo.userMountInfo and #teamInfo.userMountInfo > 0) then--坐骑
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item.gameObject:SetActive(true)
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if this.infoIndex == 0 then
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this.infoIndex = index
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end
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elseif (index == 4 and teamInfo.lifeGridInfo and #teamInfo.lifeGridInfo > 0) then--命石
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local num = 0
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for i = 1, #teamInfo.lifeGridInfo do
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local data = teamInfo.lifeGridInfo[i]
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if data.itemId and data.itemId > 0 then
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num = num + 1
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end
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end
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item.gameObject:SetActive(num > 0)
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if this.infoIndex == 0 then
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this.infoIndex = index
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end
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else
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item.gameObject:SetActive(false)
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end
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@ -515,7 +526,6 @@ function this.ShowInfos(teamInfo)
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Util.GetGameObject(this.InfoContent,InfoBtns[index].gridName):SetActive(false)
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end
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local MainContent = Util.GetGameObject(this.InfoContent,InfoBtns[this.infoIndex].gridName)
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local Grid = Util.GetGameObject(MainContent,"Grid")
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MainContent:SetActive(true)
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@ -628,6 +638,13 @@ function this.RideInfoShow(teamInfo,Grid)
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item:OnOpen(false, {value.mountId,0}, 1,true,false,false,this.sortingOrder)
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item.gameObject:SetActive(true)
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end
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if #teamInfo.userMountInfo > 4 then
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Grid:GetComponent("HorizontalLayoutGroup").paddingLeft = 30
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Grid:GetComponent("RectTransform").pivot = Vector2.New(0, 0.5)
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else
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Grid:GetComponent("HorizontalLayoutGroup").paddingLeft = -30
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Grid:GetComponent("RectTransform").pivot = Vector2.New(0.5, 0.5)
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end
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end
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--============================底部按钮显示===========================
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