Merge branch 'china/dev-c' of http://60.1.1.230/gaoxin/JL_Client into china/dev-c
commit
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fileFormatVersion: 2
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guid: b32790f8ea235b4428bed8bc3d672b71
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: c0515c8eb328aac4ea3804eb56381fb9
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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@ -24,7 +24,7 @@ public class UIBgAdaptive : MonoBehaviour
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//float curHeight = 1920 * (Screen.height / Screen.width) / (1920 / 1080);
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//float curHeight = 1920 * (Screen.height / Screen.width) / (1920 / 1080);
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//float curWidth = (1080f / 1920f) * curHeight;
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//float curWidth = (1080f / 1920f) * curHeight;
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//bgList[i].GetComponent<RectTransform>().sizeDelta = new Vector2(curWidth, curHeight);
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//bgList[i].GetComponent<RectTransform>().sizeDelta = new Vector2(curWidth, curHeight);
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if (Screen.height >= 1920)
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if (Screen.height/Screen.width >= 1920/1080f)
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{
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{
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//--计算比例因子 比例因子 = 10 ^ ((lg(屏幕宽 / 开发宽) + lg(屏幕高 / 开发高) / 2))
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//--计算比例因子 比例因子 = 10 ^ ((lg(屏幕宽 / 开发宽) + lg(屏幕高 / 开发高) / 2))
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//local log = math.log(Screen.width / 1080, 10) + math.log(Screen.height / 1920, 10)
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//local log = math.log(Screen.width / 1080, 10) + math.log(Screen.height / 1920, 10)
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