[玉虚论道]=====编队英雄详情修改提交
parent
08cf1d1ea8
commit
c5921ae680
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@ -1064,6 +1064,17 @@ function this.SingleHeroDataShow(_go, _heroData)
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end
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end
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end
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end
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end
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end
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if panelType == FORMATION_TYPE.WORLDARENA then
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LogError("curindex==="..this.opView.curIndex)
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NetManager.ViewHeroInfoRequest(PlayerManager.uid,heroData.dynamicId,PlayerManager.serverInfo.name,2000+this.opView.curIndex,function(msg)
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local showData= GoodFriendManager.GetHeroDatas(msg.hero,msg.force,msg.SpecialEffects,msg.guildSkill)
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GoodFriendManager.InitEquipData(msg.equip,showData)--HeroManager.GetSingleHeroData(heroData.dynamicId)
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UIManager.OpenPanel(UIName.RoleInfoPopup, showData,true)
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end)
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return
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end
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if isChoosed then
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if isChoosed then
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UIManager.OpenPanel(UIName.RoleInfoPopup, heroData,nil,this.choosedList,#this.choosedList)
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UIManager.OpenPanel(UIName.RoleInfoPopup, heroData,nil,this.choosedList,#this.choosedList)
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else
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else
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@ -184,13 +184,20 @@ function WorldArenaMyTeamPanel:SetSingleFormation(go,data,index)
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allPower=allPower+heroData.warPower
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allPower=allPower+heroData.warPower
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self.Heros[index][hero.position].proIcon.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(heroData.changeProId))
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self.Heros[index][hero.position].proIcon.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(heroData.changeProId))
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self.Heros[index][hero.position].levelText.text = endLessConfig[heroData.id].Level or heroData.lv
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self.Heros[index][hero.position].levelText.text = endLessConfig[heroData.id].Level or heroData.lv
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self.Heros[index][hero.position].frame.sprite = self.spLoader:LoadSprite(GetQuantityImageByquality(heroConfig.Quality,heroData.star))
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self.Heros[index][hero.position].frame.sprite = self.spLoader:LoadSprite(GetQuantityImageByquality(heroConfig.Quality,star))
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SetHeroIcon(self.spLoader,heroData,self.Heros[index][hero.position].icon,heroConfig)
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SetHeroIcon(self.spLoader,heroData,self.Heros[index][hero.position].icon,heroConfig)
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local heroData = {}
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local heroData = {}
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Util.AddOnceClick(self.Heros[index][hero.position].icon.gameObject, function()
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Util.AddOnceClick(self.Heros[index][hero.position].icon.gameObject, function()
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local heroData = HeroManager.GetSingleHeroData(hero.heroId)
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--local heroData = HeroManager.GetSingleHeroData(hero.heroId)
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UIManager.OpenPanel(UIName.RoleInfoPopup, heroData,false)
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--UIManager.OpenPanel(UIName.RoleInfoPopup, heroData,false)
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NetManager.ViewHeroInfoRequest(PlayerManager.uid,heroTid,PlayerManager.serverInfo.name,2000+index,function(msg)
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heroData= GoodFriendManager.GetHeroDatas(msg.hero,msg.force,msg.SpecialEffects,msg.guildSkill)
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GoodFriendManager.InitEquipData(msg.equip,heroData)--HeroManager.GetSingleHeroData(heroData.dynamicId)
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UIManager.OpenPanel(UIName.RoleInfoPopup, heroData,true)
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end)
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end)
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end)
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end
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end
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end
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end
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warPower.text = FormationManager.GetFormationPower(2000+index)
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warPower.text = FormationManager.GetFormationPower(2000+index)
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