【称号坐骑时装】逍遥游

dev_chengFeng
zhangqiang 2021-03-31 15:39:40 +08:00
parent c029a643ec
commit c5a233df09
2 changed files with 3 additions and 2 deletions

View File

@ -96,7 +96,8 @@ function this.ShowRideInfo(go,data)
local PlayerHeadIconConfig = data
LogBlue("PlayerHeadIconConfig "..PlayerHeadIconConfig.Id)
local itemConFig = ConfigManager.GetConfigData(ConfigName.ItemConfig,PlayerHeadIconConfig.ItemId)
Util.GetGameObject(go, "iconMask/icon"):GetComponent("Image").sprite = Util.LoadSprite(GetResourcePath(itemConFig.ResourceID))
local PlayerRoleConFig = ConfigManager.GetConfigData(ConfigName.PlayerRole,PlayerHeadIconConfig.ItemId)
Util.GetGameObject(go, "iconMask/icon"):GetComponent("Image").sprite = Util.LoadSprite(GetResourcePath(PlayerRoleConFig.LargeIcon))
Util.GetGameObject(go, "noGetImage/noGetImage/Text"):GetComponent("Text").text = "暂未解锁"
Util.GetGameObject(go, "GetImage/GetImage/Text"):GetComponent("Text").text = "使用中"
local noGetImage = Util.GetGameObject(go, "noGetImage")

View File

@ -459,7 +459,7 @@ function this.LoadTT()
this.liveNode:OnClose()
end
this.liveNode = PlayerLiveView:New(this.TT,1)
this.liveNode:OnOpen(GetPlayerRoleSingleConFig().Scale7,Vector3.New(0,0,0),WALK_DIR.IDLE_FRONT)
this.liveNode:OnOpen(GetPlayerRoleSingleConFig().Scale13,Vector3.New(0,-30,0),WALK_DIR.IDLE_FRONT)
end
--设置跑图角色方向
function this.SetTTDirection()