【战斗】优化指定目标特效显示错误的问题
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37d36a511f
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c895ce0faf
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@ -290,10 +290,10 @@ function SkillCaster:CheckFullSceenSkill(combat, skill)
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if self:CheckRotate(go2, combat.Orientation) then
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offset = -offset
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end
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go2.transform.localScale = Vector3.one
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go2.transform.localPosition = Vector3.zero
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go2.transform.anchoredPosition = offset
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go2.transform:SetParent(self.effectRoot.transform)
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go2.transform.localScale = Vector3.one
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go2:SetActive(true)
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BattleManager.AddDelayRecycleRes(combat.Bullet, go2, 4)
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end
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@ -333,10 +333,10 @@ function SkillCaster:CheckFullSceenSkill(combat, skill)
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if self:CheckRotate(go2, combat.Orientation) then
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offset = -offset
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end
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go2.transform.localScale = Vector3.one
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go2.transform.localPosition = Vector3.zero
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go2.transform.anchoredPosition = offset
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go2.transform:SetParent(self.effectRoot.transform)
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go2.transform.localScale = Vector3.one
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go2:SetActive(true)
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--
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local targetPos = go2.transform.localPosition
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