【鸿蒙阵bug修改】
parent
e1886a2d9a
commit
c910fd4372
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@ -3457,10 +3457,10 @@ function this.SetAllStarBreakIdData()
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for key, configInfo in ConfigPairs(ConfigManager.GetConfig(ConfigName.HeroRankupConfig)) do
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if configInfo.Type == 1 then
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if curAllStarBreakIdData[configInfo.Star] then
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curAllStarBreakIdData[configInfo.Star][configInfo.OpenLevel] = key
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curAllStarBreakIdData[configInfo.Star][configInfo.LimitLevel] = key
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else
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curAllStarBreakIdData[configInfo.Star] = {}
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curAllStarBreakIdData[configInfo.Star][configInfo.OpenLevel] = key
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curAllStarBreakIdData[configInfo.Star][configInfo.LimitLevel] = key
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end
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end
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end
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@ -125,7 +125,7 @@ function this.SingleHeroDataShow(go,_heroData)
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Util.GetGameObject(_go.transform, "lv/Text"):GetComponent("Text").text = "<color=#0f0>"..heroData.lv.."</color>"
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GongMingMask:SetActive(true)
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elseif HarmonyManager:IsEnvoy(_heroData.dynamicId) and HarmonyManager.hongmengAdditions[1] then
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elseif HarmonyManager:IsEnvoy(_heroData.dynamicId) and HarmonyManager:HongMengTowerUpLimit() ~= 0 then
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if HarmonyManager.hongmengAdditions[1].heroTid == 0 then
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-- body
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Util.GetGameObject(_go.transform, "lv/Text"):GetComponent("Text").text = "<color=#ffbe22>"..heroData.lv.."</color>"
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@ -155,7 +155,7 @@ function this.SingleHeroDataShow(go,_heroData)
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if HarmonyManager.IsChangeColor(_heroData.dynamicId) then
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Util.GetGameObject(_go.transform, "lv/Text"):GetComponent("Text").text = "<color=#0f0>"..heroData.lv.."</color>"
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GongMingMask:SetActive(true)
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elseif HarmonyManager:IsEnvoy(_heroData.dynamicId) and HarmonyManager.hongmengAdditions[1] then
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elseif HarmonyManager:IsEnvoy(_heroData.dynamicId) and HarmonyManager:HongMengTowerUpLimit() ~= 0 then
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if HarmonyManager.hongmengAdditions[1].heroTid == 0 then
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-- body
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Util.GetGameObject(_go.transform, "lv/Text"):GetComponent("Text").text = "<color=#ffbe22>"..heroData.lv.."</color>"
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