检测不灭效果还原

dev_chengFeng
wangzhenxing 2020-08-26 15:24:37 +09:00
parent 63ce11cda4
commit c9638f15e9
1 changed files with 1 additions and 4 deletions

View File

@ -209,7 +209,6 @@ function BattleUtil.ChooseTarget(role, chooseId)
elseif chooseWeight == 7 then -- 对位及其相邻目标
arr = RoleManager.GetNeighbor(role, chooseType)
elseif chooseWeight == 8 then -- 对位
LogError("选择对位")
if num==1 then
arr=RoleManager.GetAggroHero(role,arr)
else
@ -222,7 +221,6 @@ function BattleUtil.ChooseTarget(role, chooseId)
-- if sort == 1 then return r1 > r2 else return r1 < r2 end
-- end)
end
LogError(#arr)
local finalArr = {}
if num == 0 then
finalArr = arr
@ -354,8 +352,7 @@ end
--检测是否有是金翅大鹏有不灭效果
function BattleUtil.CheckIsNoDead(target)
if target then
LogError(target.star)
return BattleLogic.BuffMgr:HasBuff(target,BuffName.NoDead)==false and target:IsAssignHeroAndHeroStar(10086,10)==false
return target:IsAssignHeroAndHeroStar(10086,10)==false and BattleLogic.BuffMgr:HasBuff(target,BuffName.NoDead)==false
end
return false
end