tcx_xiyou_yueNan
zhangjiannan 2025-01-16 12:10:35 +08:00
parent 65b8c25902
commit cadc61d380
1 changed files with 11 additions and 11 deletions

View File

@ -158,17 +158,18 @@ namespace GameLogic
if (!PlayerPrefs.HasKey("language"))
{
if (Application.systemLanguage == SystemLanguage.Chinese || Application.systemLanguage == SystemLanguage.ChineseSimplified || Application.systemLanguage == SystemLanguage.ChineseTraditional)
//if (Application.systemLanguage == SystemLanguage.Chinese || Application.systemLanguage == SystemLanguage.ChineseSimplified || Application.systemLanguage == SystemLanguage.ChineseTraditional)
//{
//PlayerPrefs.SetInt("language", 0);
//}
//else
if (Application.systemLanguage == SystemLanguage.Vietnamese)
{
PlayerPrefs.SetInt("language", 0);
}
else if (Application.systemLanguage == SystemLanguage.Vietnamese)
{
PlayerPrefs.SetInt("language", 2);
}
else if (Application.systemLanguage == SystemLanguage.Thai)
{
PlayerPrefs.SetInt("language", 3);
PlayerPrefs.SetInt("language", 2);
}
else if (Application.systemLanguage == SystemLanguage.English)
{
@ -192,11 +193,11 @@ namespace GameLogic
{
if (Application.systemLanguage == SystemLanguage.Vietnamese)
{
PlayerPrefs.SetInt("language", 2);
PlayerPrefs.SetInt("language", 0);
}
else if (Application.systemLanguage == SystemLanguage.Thai)
{
PlayerPrefs.SetInt("language", 3);
PlayerPrefs.SetInt("language", 2);
}
else if (Application.systemLanguage == SystemLanguage.English)
{
@ -211,10 +212,9 @@ namespace GameLogic
string languageStr = "";
switch (GetLanguageType())
{
case 0: languageStr = "中文"; break;
case 0: languageStr = "越南语"; break;
case 1: languageStr = "英文"; break;
case 2: languageStr = "越南语"; break;
case 3: languageStr = "泰语"; break;
case 2: languageStr = "泰语"; break;
}
XDebug.Log.l("当前语言是:" + languageStr);
}