[青龙秘宝]=================屏蔽青龙秘宝活动时间,倒计时显示

dev_fengTi_And
PC-202302260912\Administrator 2023-07-07 14:08:39 +08:00
parent 32ac61db17
commit cd209bdb76
1 changed files with 7 additions and 3 deletions

View File

@ -29,7 +29,9 @@ function this:InitComponent(gameObject)
--Content
this.progress = Util.GetGameObject(this.gameObject, "bg/topBar/progress/Image"):GetComponent("Image")
this.scoreText = Util.GetGameObject(this.gameObject, "bg/topBar/progress/Text"):GetComponent("Text")
this.remainTimeObj = Util.GetGameObject(this.gameObject, "bg/topBar/remainTime")
--屏蔽青龍密保時間顯示
this.remainTimeObj:SetActive(false)
this.remainTime = Util.GetGameObject(this.gameObject, "bg/topBar/remainTime/Text"):GetComponent("Text")
this.box = Util.GetGameObject(this.gameObject, "topBar/box")
this.extra = Util.GetGameObject(this.gameObject, "topBar/extraBox")
@ -106,8 +108,10 @@ function this:OnShow(_parent,...)
-- this.timeTxt.text = "活动时间:"
-- this.time.text = startTime.."-"..endTime
this.time.text = string.format(Language[10584].." %s-%s",startTime,endTime)
this.remainTime.text = Language[10470]..TimeToDHMS(tonumber(endTimeScale) - GetTimeStamp())
this:ShowTime(endTimeScale)
--屏蔽青龙密保活动时间倒计时显示
this.time.gameObject:SetActive(false)
--this.remainTime.text = Language[10470]..TimeToDHMS(tonumber(endTimeScale) - GetTimeStamp())
--this:ShowTime(endTimeScale)
this.refresh(true,true)
end