【战斗界面】上方血条移仓

dev_chengFeng
ZhangBiao 2021-04-26 20:45:42 +08:00
parent 171da338df
commit cf1cf818e2
1 changed files with 2 additions and 2 deletions

View File

@ -286,6 +286,8 @@ end
-- 初始化
function this.InitPanelData()
this.dmg2:SetActive(fightType == BATTLE_TYPE.XINJIANG)
this.dmg3:SetActive(fightType == BATTLE_TYPE.TASUILINGXIAO)
if fightType == BATTLE_TYPE.GUILD_BOSS and fightType == BATTLE_TYPE.GUILD_CAR_DELAY then
this.myDamage = 0
this.myDamageLevel = 0
@ -299,7 +301,6 @@ function this.InitPanelData()
end)
end
elseif fightType == BATTLE_TYPE.XINJIANG then
this.dmg2:SetActive(fightType == BATTLE_TYPE.XINJIANG)
boxList[1]:SetActive(true)
this.myDamage = 0
this.myDamageLevel = 0
@ -319,7 +320,6 @@ function this.InitPanelData()
local actData = CommonActPageManager.GetData(ActivityTypeDef.TaSuiLingXiao)
local boxs = ConfigManager.GetConfigDataByKey(ConfigName.NewHeroConfig,"Id",actData.activityId).BoxList
local maxDmg = actData.value
this.dmg3:SetActive(fightType == BATTLE_TYPE.TASUILINGXIAO)
this.myDamage = 0
this.myDamageLevel = 0
this.dmg3Text.text = string.format("0/%s",boxs[1][1])