Merge branch 'china/dev-c' of http://60.1.1.230/gaoxin/JL_Client into china/dev-c

dev_chengFeng
gaoxin 2021-05-27 14:38:14 +08:00
commit d552721b88
46 changed files with 1721 additions and 50 deletions

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@ -10,7 +10,7 @@ function CardRendererManager.Initialize()
GameObject.DontDestroyOnLoad(this.root)
this.renderList = {}
this.textureList = {}
for i = 1, 6 do
for i = 1, 12 do
this.renderList[i] = Util.GetGameObject(this.root, "CardRenderer"..i.."/Canvas")
this.textureList[i] = resMgr:LoadAsset("CardTexture"..i)
end

View File

@ -244,22 +244,22 @@ function this.PatFaceSpecialMonitor(v,patFaceAllData,type,starUpGiftNum)
table.insert(patFaceAllData,v)
end
end
elseif v.Type == 12 then--福星高照活动
local ActData = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.FuXingGaoZhao)
local data = string.split(ConfigManager.GetConfigDataByKey(ConfigName.SpecialConfig,"Id",109).Value,"#")
local time = 0--ActData.startTime + tonumber(data[1])*86400 - GetTimeStamp()
if ActData.value == 0 then
time = ActData.startTime + tonumber(data[1])*86400 - GetTimeStamp()
elseif ActData.value == 1 then
time = ActData.mission[1].progress + #ActData.mission*86400 - GetTimeStamp()
elseif ActData.value == 2 then
time = 0
end
if time >0 then
if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") == "0" then
table.insert(patFaceAllData,v)
end
end
-- elseif v.Type == 12 then--福星高照活动
-- local ActData = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.FuXingGaoZhao)
-- local data = string.split(ConfigManager.GetConfigDataByKey(ConfigName.SpecialConfig,"Id",109).Value,"#")
-- local time = 0--ActData.startTime + tonumber(data[1])*86400 - GetTimeStamp()
-- if ActData.value == 0 then
-- time = ActData.startTime + tonumber(data[1])*86400 - GetTimeStamp()
-- elseif ActData.value == 1 then
-- time = ActData.mission[1].progress + #ActData.mission*86400 - GetTimeStamp()
-- elseif ActData.value == 2 then
-- time = 0
-- end
-- if time >0 then
-- if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") == "0" then
-- table.insert(patFaceAllData,v)
-- end
-- end
else
if RedPointManager.PlayerPrefsGetStr(v.Id.."PatFace") == "0" then
table.insert(patFaceAllData,v)

View File

@ -75,8 +75,8 @@ function PatFacePanel:InitComponent()
self.obg7 = Util.GetGameObject(self.transform, "frame/obg7")
--限时神装礼包
self.obg8 = Util.GetGameObject(self.transform, "frame/obg8")
--福星高照活动
self.obg9 = Util.GetGameObject(self.transform, "frame/obg9")
-- --福星高照活动
-- self.obg9 = Util.GetGameObject(self.transform, "frame/obg9")
end
--绑定事件(用于子类重写)
@ -135,7 +135,7 @@ function PatFacePanel:OnShowPatFaceData()
patFaceSingleData.Type == FacePanelType.MainLevel or
patFaceSingleData.Type == FacePanelType.Pokemon)
self.obg8:SetActive(patFaceSingleData.Type == FacePanelType.TimeLimitSkin)
self.obg9:SetActive(patFaceSingleData.Type == FacePanelType.FuXingGaoZhao)
-- self.obg9:SetActive(patFaceSingleData.Type == FacePanelType.FuXingGaoZhao)
if patFaceSingleData.Type == FacePanelType.Sbtj then
self:OnShowOb1Data()
elseif patFaceSingleData.Type == FacePanelType.Tesc then
@ -158,9 +158,9 @@ function PatFacePanel:OnShowPatFaceData()
self:OnShowOb7Data(patFaceSingleData.Type)
elseif patFaceSingleData.Type == FacePanelType.TimeLimitSkin then
self:OnShowOb8Data()
elseif patFaceSingleData.Type == FacePanelType.FuXingGaoZhao then
LogRed("patFaceSingleData.Type == FacePanelType.FuXingGaoZhao")
self:OnShowOb9Data()
-- elseif patFaceSingleData.Type == FacePanelType.FuXingGaoZhao then
-- LogRed("patFaceSingleData.Type == FacePanelType.FuXingGaoZhao")
-- self:OnShowOb9Data()
end
end
end
@ -363,10 +363,10 @@ function PatFacePanel:OnShowOb8Data()
end
--第九种 --福星高照活动
function PatFacePanel:OnShowOb9Data()
LogRed("function PatFacePanel:OnShowOb9Data()")
UIManager.OpenPanel(UIName.FuXingGaoZhaoPanel,function() self:ClosePanel() end)
end
-- function PatFacePanel:OnShowOb9Data()
-- LogRed("function PatFacePanel:OnShowOb9Data()")
-- UIManager.OpenPanel(UIName.FuXingGaoZhaoPanel,function() self:ClosePanel() end)
-- end
function PatFacePanel:JumpBtnClickEvent()
if openPanle then

View File

@ -61,7 +61,6 @@ function FightLevelSingleLevelInfoPopup:RemoveListener()
contentScripts[i].view:RemoveListener()
end
end
local args
--界面打开时调用(用于子类重写)
function FightLevelSingleLevelInfoPopup:OnOpen(popupType,...)
-- local args={...}
@ -76,7 +75,6 @@ function FightLevelSingleLevelInfoPopup:OnOpen(popupType,...)
for i=1,#contentPrefabs do
contentPrefabs[i].gameObject:SetActive(false)
end
args = ...
this.BGImage1:SetActive(index == 1 )
this.BGImage2:SetActive(index == 2 or index == 3 or index == 4)
contentPrefabs[index].gameObject:SetActive(true)
@ -87,7 +85,6 @@ end
--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
function FightLevelSingleLevelInfoPopup:OnShow()
contentScripts[index].view:OnShow(this,args)
end

View File

@ -178,7 +178,7 @@ function this.SetCardSingleData(o,monsterId, _pos)
local roleConfig = ConfigManager.GetConfigData(ConfigName.RoleConfig, heroConfig.Id)
local scale = roleConfig.play_liveScale
local livePos = Vector3.New(roleConfig.offset[1], roleConfig.offset[2], 0)
live.texture = CardRendererManager.GetSpineTexture(_pos, liveName, Vector3.one * scale, livePos, true)
live.texture = CardRendererManager.GetSpineTexture(_pos + 6, liveName, Vector3.one * scale, livePos, true)
live.transform.localScale = Vector3.one
live.transform.localPosition = Vector3.zero
@ -192,7 +192,7 @@ function this.SetCardSingleData(o,monsterId, _pos)
end
yuanImage:SetActive(false)
lv.text=curMonsterConfig.level
lv.text=curMonsterConfig.Level
bg.sprite = this.spLoader:LoadSprite(GetHeroCardStarBg[curMonsterConfig.Star])
fg.sprite = this.spLoader:LoadSprite(GetHeroCardStarFg[curMonsterConfig.Star])

View File

@ -1,6 +1,7 @@
FuXingGaoZhaoManager = {}
local this = FuXingGaoZhaoManager
local Data = {}
local timeData = string.split(ConfigManager.GetConfigDataByKey(ConfigName.SpecialConfig,"Id",109).Value,"#")
function this.Initialize()
end
@ -55,15 +56,22 @@ end
function this.CheckRedPoint()
this.InitRewardData()
if Data.ActState == 1 then
if Data.ActState == 0 then
local time = Data.startTime + tonumber(timeData[1])*86400 - GetTimeStamp()
local curDay = math.ceil(time/86400)
local str = PlayerPrefs.GetInt(PlayerManager.uid.."FuXingGaoZhao"..curDay)
if str == 0 then
return true
end
elseif Data.ActState == 1 then
for i = 1, #Data.rewards do
if Data.rewards[i].State == 0 and Data.rewards[i].Progress <= GetTimeStamp() then
-- LogBlue("Return true")
LogBlue("Return true")
return true
end
end
end
-- LogBlue("Return false")
LogBlue("Return false")
return false
end

View File

@ -66,10 +66,12 @@ end
--添加事件监听(用于子类重写)
function FuXingGaoZhaoPanel:AddListener()
Game.GlobalEvent:AddEvent(GameEvent.FiveAMRefresh.ServerNotifyRefresh, self.Refresh,self)
end
--移除事件监听(用于子类重写)
function FuXingGaoZhaoPanel:RemoveListener()
Game.GlobalEvent:RemoveEvent(GameEvent.FiveAMRefresh.ServerNotifyRefresh, self.Refresh,self)
end
function FuXingGaoZhaoPanel:OnSortingOrderChange()
@ -110,6 +112,7 @@ end
function FuXingGaoZhaoPanel:Refresh()
self.data = FuXingGaoZhaoManager.GetData()
LogYellow("self.data.ActState:"..tostring(self.data.ActState))
self:SetBtn()
if self.data.ActState == 0 then
self:SetTime()
@ -144,6 +147,9 @@ function FuXingGaoZhaoPanel:SetTime()
self.timer = nil
end
local time = self.data.startTime + tonumber(timeData[1])*86400 - GetTimeStamp()
local curDay = math.ceil(time/86400)
PlayerPrefs.SetInt(PlayerManager.uid.."FuXingGaoZhao"..curDay,1)
CheckRedPointStatus(RedPointType.FuXingGaoZhao)
self.time.text = string.format(Language[12246],TimeToFelaxible(time))
self.timer = Timer.New(function()
time = time - 1

View File

@ -134,13 +134,13 @@ end
--添加事件监听(用于子类重写)
function MonsterCampNewPanel:AddListener()
Game.GlobalEvent:AddEvent(GameEvent.MonsterCamp.UpdatePri, self.UpdatePrivilage,self)
Game.GlobalEvent:AddEvent(GameEvent.MonsterCamp.UpdatePanel, this.OnShowPanel)
-- Game.GlobalEvent:AddEvent(GameEvent.MonsterCamp.UpdatePanel, this.OnShowPanel)
end
--移除事件监听(用于子类重写)
function MonsterCampNewPanel:RemoveListener()
Game.GlobalEvent:RemoveEvent(GameEvent.MonsterCamp.UpdatePri, self.UpdatePrivilage,self)
Game.GlobalEvent:RemoveEvent(GameEvent.MonsterCamp.UpdatePanel, this.OnShowPanel)
-- Game.GlobalEvent:RemoveEvent(GameEvent.MonsterCamp.UpdatePanel, this.OnShowPanel)
end
--界面打开时调用(用于子类重写)

View File

@ -188,7 +188,7 @@ function MonsterCampSingleWave:SingleHeroDataShow(monConfig,heroData)
local roleConfig = ConfigManager.GetConfigData(ConfigName.RoleConfig, heroData.Id)
local scale = roleConfig.play_liveScale
local livePos = Vector3.New(roleConfig.offset[1], roleConfig.offset[2], 0)
self.icon.texture = CardRendererManager.GetSpineTexture((self.data.Id%6 == 0 and 6 or (self.data.Id%6)), liveName, Vector3.one * scale, livePos, true)
self.icon.texture = CardRendererManager.GetSpineTexture((self.data.Id%6 == 0 and 12 or (self.data.Id%6) + 6), liveName, Vector3.one * scale, livePos, true)
self.icon.transform.localScale = Vector3.one
self.icon.transform.localPosition = Vector3.zero
self.lv.text = monConfig.Level