【鸿蒙阵缺陷修改】

dev_chengFeng
guowei 2021-01-20 10:37:02 +08:00
parent 5a11596515
commit d85cb48f6d
3 changed files with 7 additions and 13 deletions

View File

@ -2416,7 +2416,7 @@ GameObject:
- component: {fileID: 7249682901487871244}
- component: {fileID: 4978024521283929858}
m_Layer: 5
m_Name: HongMengEnvoyUnloadPanel 1
m_Name: HongMengEnvoyUnloadPanel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -2645,7 +2645,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "24\u5C0F\u65F6\u540E\u53EF\u91CD\u65B0\u9009\u62E9\u5171\u9E23\u8BC6\u4F7F\u8005"
m_Text: "24\u5C0F\u65F6\u540E\u53EF\u91CD\u65B0\u9009\u62E9\u9E3F\u8499\u4F7F\u8005"
LanguageIndex: 11524
--- !u!1 &7161863885758236502
GameObject:

View File

@ -52,7 +52,7 @@ function RoleChooseListPanel:BindEvent()
Util.AddClick(this.btnYes, function()
if TempData ==nil then
-- body
PopupTipPanel.ShowTip("请先选择一个英雄" )
PopupTipPanel.ShowTip("请先选择一个神将")
return
end
@ -121,10 +121,10 @@ function RoleChooseListPanel:OnOpen(flag)
TempData = nil
--SelectHero = nil
local list = HarmonyManager.ChooseDataList
print("list "..#list,TempData,SelectHero)
if #list > 0 then
-- body
print("@@@@@@@@"..#list)
this.Empty:SetActive(false)
table.sort(list, function(a, b)
if a.star == b.star then
@ -188,13 +188,7 @@ function this.OnShowSingleCardData(go,heroData,index)--isSelect 1选择 2 没
local GongMingMask = Util.GetGameObject(go.transform, "GongMingMask")
GongMingMask:SetActive(false)--最后检测是否共鸣
Util.AddOnceClick(cardBtn, function()
if choosed then
-- body
if choosed.activeSelf then
PopupTipPanel.ShowTip("已成为鸿蒙守卫 不可选")
return
end
end
if SelectHero then
--if SelectHero.activeSelf then

View File

@ -177,7 +177,7 @@ function this:UpdateHeroInfoData()
if HarmonyManager.IsChangeColor(curHeroData.dynamicId) then
-- body#FFCC00
this.lv.text= "<color=green>"..curHeroData.lv.."</color>"
elseif HarmonyManager:IsEnvoy(curHeroData.dynamicId) then
elseif HarmonyManager:IsEnvoy(curHeroData.dynamicId) and HarmonyManager:HongMengTowerUpLimit() >= HarmonyManager.TowerStartLimit then
this.lv.text= "<color=#FFCC00>"..curHeroData.lv.."</color>"
else
-- body